5 • 976 Ratings
🗓️ 6 October 2021
⏱️ 64 minutes
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0:00.0 | Here's like a classic thing might be like, yeah, we want to do something super cool and like somebody |
0:07.2 | you know mentioned holograms and that would be so cool and you're just like, |
0:11.1 | whoa whoa whoa okay we got to help everyone understand what that means. |
0:16.4 | I can tell you, we've helped many clients choose older tech, dumber tech than cutting edge tech because it just aligned better with what |
0:26.8 | they want to create as an experience. I'm going to do. So for people who don't know who you are can you introduce yourself please? |
0:56.1 | Sure I'm David Schwartz one of the founding partners of Hush which is an |
1:00.9 | experience design agency based in New York but working all over the world. |
1:05.4 | If people don't know that word experience design, can you explain what that means? |
1:09.8 | Absolutely, it's a terrible word. I don't know why I use it, but it's the word that seems to be an industry term. |
1:18.0 | What's interesting is it's different strokes for different folks. I would say a lot of people at West or in the Bay Area where a digital |
1:26.3 | product is maybe the hero experience design actually refers to like what's in the rectangle, right? |
1:32.1 | Like interface and product |
1:33.5 | experience even on job postings on LinkedIn that is not what we do we do three |
1:39.8 | dimensional experiences meaning experiences you walk into around interact with their physical |
1:46.9 | they have digital integrated into them they are at the scale of human beings |
1:52.1 | rooms architecture and They are at the scale of human beings, rooms, architecture, and even urban centers, you know, neighborhood. |
1:58.0 | So, you know, it is highly digital, it's highly designs, visual, how to be Sonic, but it's really like a sensory |
2:04.9 | three-dimensional experience we're looking to create |
2:08.0 | on behalf of companies who have something to say |
2:11.8 | to the world and want to have their vision and mission |
2:15.0 | expressed in a certain way. Wonderful. A lot of things unpacked there in terms of |
2:19.3 | experience design. I think you described exactly the way I feel it and so just let me see if I get this right |
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