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The Futur with Chris Do

157 - What is experience design? — with David Schwarz

The Futur with Chris Do

The Futur

Design, Self-improvement, Education, Business, Marketing, Arts

5976 Ratings

🗓️ 6 October 2021

⏱️ 64 minutes

🧾️ Download transcript

Summary

David Schwarz is an award-winning creative leader and one of the founding partners of acclaimed experience design agency, Hush. He’s spent his career designing brand experiences that integrate content, interactivity, architecture and technology. But what is experience design? It depends on where you are and who you ask. From where David stands experience design is about creating an immersive, three-dimensional, sensory experience in the real world. And affecting how you and I feel as we move through it. In this episode, David shares how his agency approaches designing these unique experiences and the impending blur between the physical world and the digital world. Sponsored by BetterHelp - https://betterhelp.com/futur Sponsored by Skillshare - https://skillshare.com/futur Learn more about your ad choices. Visit podcastchoices.com/adchoices

Transcript

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0:00.0

Here's like a classic thing might be like, yeah, we want to do something super cool and like somebody

0:07.2

you know mentioned holograms and that would be so cool and you're just like,

0:11.1

whoa whoa whoa okay we got to help everyone understand what that means.

0:16.4

I can tell you, we've helped many clients choose older tech, dumber tech than cutting edge tech because it just aligned better with what

0:26.8

they want to create as an experience. I'm going to do. So for people who don't know who you are can you introduce yourself please?

0:56.1

Sure I'm David Schwartz one of the founding partners of Hush which is an

1:00.9

experience design agency based in New York but working all over the world.

1:05.4

If people don't know that word experience design, can you explain what that means?

1:09.8

Absolutely, it's a terrible word. I don't know why I use it, but it's the word that seems to be an industry term.

1:18.0

What's interesting is it's different strokes for different folks. I would say a lot of people at West or in the Bay Area where a digital

1:26.3

product is maybe the hero experience design actually refers to like what's in the rectangle, right?

1:32.1

Like interface and product

1:33.5

experience even on job postings on LinkedIn that is not what we do we do three

1:39.8

dimensional experiences meaning experiences you walk into around interact with their physical

1:46.9

they have digital integrated into them they are at the scale of human beings

1:52.1

rooms architecture and They are at the scale of human beings, rooms, architecture, and even urban centers, you know, neighborhood.

1:58.0

So, you know, it is highly digital, it's highly designs, visual, how to be Sonic, but it's really like a sensory

2:04.9

three-dimensional experience we're looking to create

2:08.0

on behalf of companies who have something to say

2:11.8

to the world and want to have their vision and mission

2:15.0

expressed in a certain way. Wonderful. A lot of things unpacked there in terms of

2:19.3

experience design. I think you described exactly the way I feel it and so just let me see if I get this right

...

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