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Kotaku Splitscreen

151: Red Dead Redemption 2

Kotaku Splitscreen

Kotaku

Leisure, News, Tech News, Video Games

4.6849 Ratings

🗓️ 25 October 2018

⏱️ 78 minutes

🧾️ Download transcript

Summary

Over the past week, Kirk has spent all of his time playing through Red Dead Redemption 2, while Jason has spent all of his time talking to the people who made it. Today's show is a lengthy dissection of the newest epic from Rockstar, the conditions under which it was made, and how the game's story parallels its creators in so many ways. Kirk and Jason talk about how RDR2 works and what makes it so special, dig into the nuances of working overtime, and discuss their own relationships with crunch and how it's affected them. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Transcript

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Start your free 30-day trial at audible.com slash Wondery UK.

0:45.7

That's audible.com slash Wondery UK.

0:48.9

Music Welcome to Kitaku Split Screen, the only video game podcast that rode its horse all the way from one side of the map to the other.

1:04.8

It's October 25th, 2018, and that means just one thing. It's time to talk about redemption.

1:10.4

Not just any redemption, but Red Dead Redemption,, Rockstar Games' incredible new open-world opus.

1:15.6

I finished the game, and after 70 hours have a million thoughts on it.

1:19.2

While I was playing, Jason was reporting publishing a feature earlier this week about work conditions that produced the game

1:23.9

and Rockstar Game's long-standing culture of crunch.

1:26.3

We spend this entire episode talking about both of those things and the many interesting

1:30.3

ways that they intersect.

1:31.8

There is oh so much to say, so we hope you stick around.

1:34.7

Let's go.

1:46.9

Welcome back to the show.

...

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