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One Shot

143. Belly of the Beast Part 2

One Shot

James D'Amato

Games, Comedy, Leisure

4.8908 Ratings

🗓️ 11 April 2016

⏱️ 69 minutes

🧾️ Download transcript

Summary

Spurred on my thoughts of additional valuable trade good our heroes venture further into the ruins buried deep within the bowels of the beast. At what point does greed outweigh reason? Will they score the biggest scavenge in history, or are they doomed to die far from the world they know. Belly of the Beast is live now! SPONSORED BY Unbound Kickstarter BELLY OF THE BEAST Site Ben Dutter on Twitter Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

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0:00.0

This week's episode of One Shot was brought to you by Iron Galaxy.

0:03.2

Screen Like a School kid with Capsul Force, an intergalactic retro anime multiplayer game now available

0:09.3

on PS4 and steam.

0:11.4

Go to Capsul Force.com for more details. We are venturing.

0:23.0

venturing.

0:24.0

Hello heroes and welcome to another exciting episode of One Shot,

0:28.0

sponsored by Unbound.

0:30.0

I'm James Damato, your Game Master.

0:32.0

This week we return to the belly of the beast, but I'm James DiMato, your Game Master.

0:32.6

This week we return to the belly of the beast,

0:34.8

but first let's learn a little bit more

0:36.6

about this week's sponsor.

0:38.0

Grant Howitt is the brilliant designer

0:39.8

behind games like One Last Job and Goblins Quest. I've been watching his career for years and his

0:45.0

designs continue to impress me. His latest game combines the tactical combat mechanics that most

0:50.4

players love with improvisational world building.

0:53.4

Both players and the GM collaborate on building the world together.

0:57.6

Classes and abilities are composed of open-ended questions that the players get to fill in the

1:02.4

blanks for themselves.

1:04.0

That way everyone at the table has agency in the world and puts a bit of themselves into the game.

1:08.9

Grant and his design partner Chris Taylor took care of all the crunchy bits, making the game balanced and challenging,

1:14.8

letting you and your players sit back and create the world that you want to play in.

...

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