12/04/06 - Episode 06
Player One Podcast
Chris Johnston
4.5 • 498 Ratings
🗓️ 4 December 2006
⏱️ 74 minutes
🧾️ Download transcript
Summary
Next up we talk about the Wii. It's only two weeks old and they've sold over a million units between the US and Japan (and releases in other areas of the world later this week). What do Nintendo and third parties have to do to be successful on Wii? (Answer: original IP, not so many ports.) Is the high cost of development for PS3 games going to benefit Wii? Also, we touch on Wii mishaps and the pictures/video that have been posted on www.wiihaveaproblem.com.
Segment three is all about Virtual Console and Xbox Live Arcade. Why haven't more third-party publishers taken advantage of these downloadable services with original content? Why do we rely on Nintendo, Microsoft and Sony for this content when there are third parties that could be doing stuff but AREN'T?
Wrapping it up is a final segment where we reminisce about the PlayStation 2. Now that the next generation has debuted, it's time to look back on the leader of the last gen.
Transcript
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| 0:00.0 | Hello and welcome to episode six of the Player One podcast for Monday, December 4th, 2006. I'm your host, Chris Johnston, |
| 0:23.7 | and with me is the guy who thinks making a curling game for the DS's great idea, Greg Seward. |
| 0:29.8 | That's right, baby, a little flavor of Canada. |
| 0:33.0 | With touch screen control. |
| 0:36.4 | Well, you got a, you know, you got to sweep. |
| 0:38.8 | And they should use the microphone, too, |
| 0:40.9 | because in those, in curling, |
| 0:43.1 | I know you probably don't watch as much as I do. |
| 0:45.9 | They're always yelling like, hurry, hurry hard! |
| 0:48.9 | Which sounds really stupid on a podcast. |
| 0:51.5 | But if you're in the moment, you feel it. |
| 0:53.9 | It's the tension and the, yeah. Sure. They should make a special stylist that's... That has a little broom on the end of it. Looks like a broom, yeah. I like it. It would add to the realism. If they ever come out with curling for Wii, they should make an attachment for the Wii mode. |
| 1:11.4 | I bet you we could make Magcats do that. |
| 1:14.0 | Hmm. |
| 1:14.9 | We should sell that idea. |
| 1:16.3 | It's a million-dollar idea. |
| 1:18.2 | Well, a dozen dollar idea. |
| 1:21.3 | So, yeah, we're back at our regular time this week because somebody finally decided to be around. |
| 1:27.2 | Sure, there's no American holidays this week. So let's get right into it with our usual |
| 1:34.3 | what you've been playing segment that we've borrowed from every other podcast. And Greg, |
| 1:39.1 | why don't you start? What have you been playing? Well, I'm mostly been playing the same stuff. |
| 1:45.0 | Played a fair bit more Zelda. |
... |
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