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Imaginary Worlds

10th Anniversary Special Part 2

Imaginary Worlds

Eric Molinsky

Arts, Science Fiction, Fiction, Society & Culture

4.82.1K Ratings

🗓️ 11 September 2024

⏱️ 42 minutes

🧾️ Download transcript

Summary

In the second part of our retrospective on how Imaginary Worlds has covered sci-fi and fantasy since September 2014, we look at the world of gaming. I visit the game shop Sip & Play and talk with the owner Jonathan Li. Game designer and cultural consultant James Mendez Hodes returns to discuss the affect Stranger Things and Critical Role have had on the popularity of D&D, and why the last decade has been a golden age of indie tabletop games. Illinois Tech professors Carly Kocurek and Jennifer deWinter discuss the breakout video games in the last 10 years, and why it’s harder for indie video games to have the same success as indie board games. This week’s episode is sponsored by GreenChef, ShipStation and Hims. Go to greenchef.com/imaginaryclass for 50% off your first box and 50 free credits with ClassPass Go to shipstation.com and use the code “Imaginary” to sign up for your free 60-day trial. Start your free online visit today at hims.com/imaginary. Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

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0:00.0

You're listening to Imaginary Worlds, a show that's been chronicling how we create them and why we suspend our disbelief since September 2014.

0:09.0

I'm Eric Milinsky.

0:11.0

When I cover different topics as a journalist, I often feel like an anthropologist who gets parachuted into a new country.

0:19.0

I imagine myself talking with the locals and taking notes as I go.

0:24.0

I try to write the most accurate report that I can,

0:27.0

doing justice to everyone that I heard.

0:29.7

And then I move on to the next land. But every so often as I'm talking to the locals, I realize I like it here. I think I'm just gonna buy a house up the road and live here and become one of you.

0:46.5

That's only happened with three topics for me.

0:49.4

Dr. Who, larping, and Dungeons and Dragons. When I began my podcast I hadn't played D&D. I know that sounds

0:58.6

strange for a guy like me but as I explained in my 2015 episode, rolling the 20-sided dice.

1:05.7

I was not happy about being labeled a nerd as a kid.

1:10.1

I was afraid of ending up on the bottom rung of the popularity ladder.

1:14.1

So I tried desperately to fit in, which failed on many levels.

1:18.6

And when I began my podcast, I decided to record myself learning how to play D&D at a game shop.

1:25.0

I fell in love with role-playing games.

1:35.0

I mean I never really got comfortable with all the math in D&D, but what I loved was the way that the game brought me back to my days doing improv in Los Angeles,

1:45.0

or my time doing theater in college and high school,

1:48.0

or when I was a little kid and would play in the backyard.

1:52.0

And when I made that 2015 episode about D&D,

1:55.0

I met a few people at the game shop that I really connected with.

1:58.0

And we began a D&D campaign which lasted for years.

2:02.0

In the last episode we looked at how film, TV,

...

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