#108: Beatdown, Madness, Chaos in the Train
Shut Up & Sit Down
Shut Up & Sit Down
4.9 • 2.2K Ratings
🗓️ 24 April 2020
⏱️ 67 minutes
🧾️ Download transcript
Summary
Look, I’m really sorry that I sat on the podcast intro music but what am I supposed to do, check every seat for audio files before I sit down? I know it’s a bit crushed and quiet, but if we give it enough love and care then it’ll spring back soon enough, I’m sure - and I can always do my own version of the music for the time being… Oh the podcast is meant to be out… today? I’ll see what I can do…
This podcast may contain traces of trains - perhaps more than a trace, even, as Matt and Quinns discuss both Russian Railroads and 1889: History of Shikoku Railways in the space of just one hour. I know, it’s all getting a bit exciting. Squashed between those discussions like a fun filling in a games sandwich, Tom yammers on about Calico, Pax Pamir 2e and Watergate; games that somehow all contain the same levels of tension and despair in spite of their wildly differing themes.
Have a great weekend, everybody!
Transcript
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| 0:00.0 | That's right. |
| 0:07.0 | That's right. That's right. That was the theme tune for the Shadow Pins It Down. |
| 0:15.0 | Resolation cast number three. We are still in lockdown, but don't worry, because we've got it locked down with some fascinating thoughts and conversations and things about games now. |
| 0:27.0 | On the one hand, I feel that we are really hitting our groove. We're playing loads of stuff digitally. I'm getting into print and play stuff. On the other hand, I have just locked myself in my office. |
| 0:38.0 | What? Well, it happened about an hour ago while we were selling up to record the podcast, but I closed the door, because obviously, don't want to have a rehearsal. |
| 0:45.0 | When your door handles in your flat, I'm insane. |
| 0:48.0 | Yeah, and I went to closed door, and then the door handle came off in my hand. |
| 0:55.0 | That brings it entirely new meaning to self-isolation. |
| 1:00.0 | You guys don't know about this, but just before we started recording, I was banging on the wall of my office trying to wake up my wife so she could let me out. |
| 1:08.0 | Wow. And that this now brings some new context to me saying to you whilst I was trying to set up some of the audio stuff. |
| 1:15.0 | Quinn, just go take five. Just go grab a coffee or something. |
| 1:19.0 | I hope you enjoy taking five. Just on the other side of the room, I guess. Just turning your chair around. |
| 1:26.0 | Without wanting to share too much information, I used those five minutes to determine what receptacles I could pee into. |
| 1:34.0 | That's a shit, dude. That's pragmatism. Hopefully by the end of this podcast, you would have devised Maghiva style away of escape. |
| 1:42.0 | I'll tell you what else by the end of this podcast, the good people listening to this will have heard about talking about Russian railroads, an old management game about building railroads in Russia that we have returned to. |
| 1:53.0 | I went back if we were correct or not. We're going to talk about Calico kickstart a game that's going to be released in the next year. |
| 1:59.0 | We've played it early, dig it to Lee and it's a game about building a cult and getting cats and having an aneurysm. |
| 2:06.0 | We're going to talk about Paxpamiya's second edition, a game about being Afghani tribes in the 19th century that Tom will describe as having rules spaghetti, which is both tasty and apt. |
| 2:17.0 | We're going to talk about our first foray into 18 XX games, the enormous genre of trainee geek games about trains. |
| 2:24.0 | We played 1889 history of Shikoku Railways and it was fascinating and finally we're going to be talking about Watergate, a game of Nixon trying not to get caught by a couple of sexy journalists. |
| 2:36.0 | Without further ado, let's do the podcast. |
| 2:41.0 | So Russian Railroads is a little old game that has a very special place in my brain, not necessarily my heart, but my brain because a long time ago when I was a three foot tall game reviewer stepping out gently into the world of heavy board games. |
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