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Waypoint Radio

WPNMP - Stalker

Waypoint Radio

VICE

Leisure, Video Game Development, Television, Rewatch, Replay, Tv & Film, Video Games, Games, Movies, Video Game Culture

4.62.1K Ratings

🗓️ 7 June 2023

⏱️ 97 minutes

🧾️ Download transcript

Summary

We’ve got special guest Gita Jackson on the pod to talk through the beautiful meditative Stalker. Based on Roadside Picnic, this 2 hour and 41 minute long film uses the Zone to ask questions about the true shape of desire, hope, and faith.

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Transcript

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0:00.0

Hello and welcome to the second installment of our Stocktober Podcasts where we're looking

0:29.7

at the Stalker video games and the works that inspired and shaped it. Today we're covering

0:34.2

Andre Tarkowski's 1979 classic stalker, the film that probably established the aesthetic

0:39.7

language for the series and stands as a landmark sci-fi classic in its own right. I'm

0:44.8

your host, Rob Zachini, today I'm joined by Gita Jackson. Hello, I'm Gita. Patrick Kleppek.

0:49.9

How do I? He's not doing an accent, folks. He was just, he was taking a sip of coffee.

0:58.5

I thought I had it. I was like, I'm not sure if he's going to go to Kato where he first

1:01.9

I'm going to gamble on a Kato and I gambled, I gambled wrong. I should have thrown

1:06.5

a bolt ahead of me attached to a towel. And now belatedly, our producer, Ricardo Contreras.

1:18.3

Hello. Hello. So was that an accent? Was that an accent? No, no. Did I say it weird?

1:26.7

I just said hello. It's a little bit weird. It's a little hollow.

1:32.6

This is a hot, it just was a hot. I appear. So last week we discussed the Sturgaski's

1:43.1

roadside picnic and of course they are credited here as writers on the film as well. But

1:48.3

while this isn't adaptation of roadside picnic, it's not exactly a faithful one. Gita,

1:54.6

you mentioned this is something that strikes you about this film, which is the direction

1:57.7

that Tarkovsky takes this inspiration from what we encountered in the novella.

2:02.5

Well, yeah, the production history on this story is truly incredible. But I mean, one of the

2:06.6

most interesting things about how this is adapted and how the adaptation works and functions here

2:12.0

is that this was a movie made in like the early 80s in the Soviet Union and it's shot on film,

2:21.1

shot largely on location, almost entirely on location, I would say. And it is going for a visual

2:30.4

approach that I think is pretty common in Soviet films of this era, which is very naturalistic,

2:36.6

very, very cinematographer, very much trying to use the actual place where they've shot to their

...

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