4.6 • 935 Ratings
🗓️ 20 May 2020
⏱️ 10 minutes
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Learn about how studying World of Warcraft helped researchers learn how to respond to the coronavirus pandemic; how scientists described mouse facial expressions for the first time; and how social rejection can fuel creativity.
Scientists studied a "pandemic" in World of Warcraft to learn how to fight a real virus by Grant Currin
Scientists have described mouse facial expressions for the first time by Steffie Drucker
In some people, social rejection can fuel creativity by Kelsey Donk
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Find episode transcript here: https://curiosity-daily-4e53644e.simplecast.com/episodes/world-of-warcraft-could-help-fight-covid-19-social-rejection-can-fuel-creativity-and-what-mouse-facial-expressions-teach-us-about-emotion
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0:00.0 | Hi, you're about to get smarter in just a few minutes with Curiosity Daily from |
0:04.8 | Curiosity.com. I'm Cody Gough. And I'm Ashley Hamer. Today you learn about how |
0:09.2 | studying World of Warcraft helped researchers learn how to fight the coronavirus, how scientists described mouse facial expressions for the first time, |
0:17.0 | and how social rejection can fuel creativity. |
0:20.0 | When satisfy some curiosity. |
0:22.0 | You know the video game World of Warcraft? |
0:25.0 | It's an extremely popular, massively multiplayer online role-playing game |
0:30.0 | that might have caused your college roommate to fail a class or two. |
0:33.4 | And believe it or not, here's something else it did. |
0:35.9 | It helps researchers understand how to fight the coronavirus pandemic. |
0:40.5 | Yeah, let's talk about the corrupted blood incident. |
0:45.0 | On September 13, 2005, a plague devastated the cities of Ogramar and Iron Forge. |
0:52.0 | It quickly spread to other cities which made the number of deaths |
0:55.9 | skyrocket. Before long, more than 4 million were affected by the outbreak. Orgramar and Iron Forge may be fictional, but this digital |
1:05.3 | disease was real, even if it only existed in the online servers of World |
1:09.8 | of Warcraft. And in the years following this plague, researchers published multiple peer-reviewed papers about the unusual event to study how people behave when faced with an outbreak. |
1:21.0 | Like I said, incredible, right? So let me get into the details of what happened. |
1:26.1 | Unlike our current outbreak, the World of Warcraft pandemic really was the product of an |
1:31.1 | experiment gone wrong. It originated in an update to the game |
1:34.8 | that let experienced players encounter a winged serpent called Hakar the Soul Flair. |
1:40.9 | He would occasionally infect opponents with a digital disease called corrupted blood. |
1:46.0 | It wasn't a big deal for the powerful players who had earned access to the new area of the game. |
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