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Watch Out for Fireballs!

WOFF 387 Preview: Subnautica

Watch Out for Fireballs!

Duckfeed.tv

Leisure, Comedy, Video Games

4.71.3K Ratings

🗓️ 16 February 2023

⏱️ 67 minutes

🧾️ Download transcript

Summary

It's time to sort of rocks and make friends with some big fish. I wonder what Bladderfish taste like.

This is a preview of February's premium episode. Hear the whole thing by backing us at the $5+ tier at patreon.com/duckfeedtv, and also get access to every premium WOFF! we've done!

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Transcript

Click on a timestamp to play from that location

0:00.0

Hey there. I would like to begin this episode by thanking some folks folks like

0:04.2

Will's buddy Brian Perkins, Stone to Skeleton, and Jim K. These are all people who have gone to

0:11.2

patreon.com slash duck feed TV and help support the network. You can be like them and get a bunch

0:18.0

of cool stuff in return. Once again, that is patreon.com slash duck feed TV. Thank you.

1:18.0

My name is Gary. My name is Cole Ross. And you're listening to watch over fireballs. It is a

1:37.5

games club podcast. And this week for a premium episode, we're going to be talking about Subnautica,

1:43.3

which is a first person survival game developed and published by unknown worlds entertainments

1:48.4

for PC, PS4, and Xbox One in 2018. Yeah, I can't hear unknown worlds without thinking of Tim

1:55.8

Haydek or doing the space bit. I'm just going to go for worlds. I'm just going to go for worlds.

1:59.8

Total minutes crest. Yeah. This episode executive produced by Jack, our friend Jack.

2:07.5

Thank you, Jack. Thank you, Jack. This is a this is a long time request Subnautica here.

2:12.8

Yeah, it game I've been meaning to play for a long time, but like all games, I'll play it with

2:16.6

the damn patrons tell me to waiting for, you know, because I figured we'd do it on the show and

2:22.0

something. And it's it's a thing where this is a couple of choices away from being an all-timer

2:26.8

for me, but I still ended up really liking it. Yeah. There are there are there are minor. It's

2:31.0

it's a for me a real good illustration of like, I just need a nudge. You know, and it would be

2:37.2

like an all-time game for me. It's it's hella good. It's it's really good. There's just like

2:43.8

a little bit of friction and it asks me all kinds of interesting questions about like, what's

2:47.6

good friction and what's bad friction and like, yeah, when is, you know, when would take you away

2:53.2

friction be subtractive, et cetera, et cetera? Yeah. Yeah. It's a good game to think about that kind

2:58.1

of shit. Very much so. And there are games kind of in the genre that kind of stand

3:04.6

afford it to a certain degree as regards things like automation and like the overall power curve

...

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