What Companies Can Learn From Sneakers Drops
Founder's Journal
Morning Brew
4.8 • 1.1K Ratings
🗓️ 25 November 2020
⏱️ 9 minutes
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| 0:00.0 | What is up everyone? This is Alex Lieberman, co-founder and CEO of Morning Brew, and welcome back to Founders |
| 0:06.8 | Journal, My Daily Audio Diary made public for the world, where every day I will give you the listener a backstage pass into |
| 0:15.2 | building Morning Brew to help you think better in order to build better. |
| 0:18.9 | And today we are talking about why every company in the world should be thinking about |
| 0:24.8 | building surprise and delight into their product for their customers. Let's hop into it. |
| 0:31.1 | So I'm going to do a little bit of combining of experiences over the last few days. I just in the |
| 0:37.2 | last hour or so finished an interview for my CMO series with Bill Macitus. Bill was just a marketing legend. He is the former |
| 0:48.0 | CMO of Slack of Zen Desk of Salesforce and you know we talked about a ton of things and by the way the thing that I was most |
| 0:56.2 | impressed with him about that I would just say I generally find really impressive in any professional |
| 1:01.7 | is his ability to move back and forth between left |
| 1:05.1 | brain and right brain. One sentence he was talking about multi-touch |
| 1:08.3 | attribution and marketing and the other sentence he was talking about |
| 1:12.2 | building brand and visual identity. |
| 1:14.4 | And I think in general, not just for marketers and CMOs, being able to move between both sides of the brain in such a frictionless way |
| 1:21.9 | is really hard to do and he does it impeccably well. |
| 1:26.7 | But anyway, in the conversation, one thing that stuck out to me was he constantly talked about how there is opportunity in B2B marketing |
| 1:36.1 | because B2B marketing tends to be sterile it tends to not put the user or the |
| 1:40.5 | customer first and he was saying how there is a need more than ever |
| 1:44.0 | for companies to think more about the user |
| 1:46.7 | and playing to what human beings want |
| 1:49.0 | and what they need when we design products |
| 1:51.2 | and thinking about ways that we surprise and delight them. |
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