Week 4 Reaction and Priority Waiver Wire Targets - RV FF Show
Rotoviz Radio
Blue Wire
4.8 • 770 Ratings
🗓️ 4 October 2022
⏱️ 30 minutes
🔗️ Recording | iTunes | RSS
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| 0:00.0 | We're talking week five waiver wire editions on RotoViz Radio. |
| 0:06.3 | What's up, Roto Viz? |
| 0:07.7 | Welcome into RotoViz Radio. |
| 0:24.8 | I'm Dave Kaben, one of the owners at RotoViz doing a solo pod as Curtis was unavailable. |
| 0:32.3 | Tonight, we'll have some reaction to week four, talk about some waiver, wire additions you can make |
| 0:38.1 | for week five. |
| 0:40.4 | I'm recording this just about at the kickoff of Monday night football. |
| 0:47.9 | A substantial portion of this season is now behind us, and we're starting to reach the point where you can kind of say |
| 0:57.4 | that you have a clear picture of where things are. From a statistical standpoint, if you're |
| 1:04.4 | looking at things like league averages or players in comparison to league averages or players in comparison to their seasonal averages, |
| 1:13.7 | a lot of these things tend to stabilize around six weeks. |
| 1:20.4 | Generally, six to eight weeks. |
| 1:21.9 | By the time you're at eight weeks, |
| 1:23.0 | you definitely have things settled out and kind of normalize from the standpoint of if you were going to look |
| 1:30.0 | at a player's, I don't know, yards per reception. Once you get to around six games, you have a |
| 1:36.4 | pretty good idea, you know, with a little bit of fluctuation up or down, where that's going to |
| 1:41.6 | land. Or for a quarterback, something like, you know, their yards per attempt, that's probably |
| 1:49.8 | going to be pretty stable. |
| 1:51.0 | A lot of these metrics, to a large degree, fantasy points per game would. |
| 1:57.3 | So we're starting to get to that point where you can make a lot of guesses now about what things will look like going forward because four games is a decent amount of information. |
| 2:10.1 | Obviously that doesn't hold for everybody, but I just think it's worth noting. |
| 2:14.7 | Like when you're building a tool and you're looking at a game range, |
... |
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