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Waypoint Radio

Watching History Fade Away in 'Call of Duty: WWII'

Waypoint Radio

VICE

Leisure, Video Game Development, Television, Rewatch, Replay, Tv & Film, Video Games, Games, Movies, Video Game Culture

4.62.1K Ratings

🗓️ 30 November 2017

⏱️ 14 minutes

🧾️ Download transcript

Summary

Waypoint Senior Editor Rob Zacny reads his latest, which tackles Call of Duty: World War II, a game that sends the series back to its roots, and casts a modern warfare gaze on a past that suddenly seems mythic. Find the full article at: https://waypoint.vice.com/en_us/article/pa37bn/watching-history-fade-away-in-call-of-duty-wwii




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Transcript

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0:00.0

Good day internet. Rob is Agni here, senior editor at Waypoint flying solo for an article

0:21.4

read. My first one for Waypoint. Going to be reading a piece of criticism I did around

0:27.7

the college of duty World War II this week which a lot of people have been reading and chatting

0:33.7

with me online about but I know that not everyone listens to the podcast always makes

0:38.4

it over to the site and catches everything we write so we thought we'd throw this

0:41.7

one into the podcast feed and I sure do hope you enjoy it. The name of the article is

0:47.0

watching history fade away in Call of Duty World War II and here we go.

1:09.2

Remember that we knew them. The people who survived the Second World War were grandparents

1:15.1

or great grandparents who we saw slip in the old age and whose occasional stories gave

1:19.6

us very small personal glimpses of one of the most important and terrible events in history.

1:25.8

Many of them eventually heard themselves called heroes but the term never sat easily on

1:30.1

people like my grandparents. They were ordinary people caught up in a massive global

1:34.6

conflagration and who very much wanted to come out the other side of it with their friends

1:38.6

and family. Most of them dead, many did not and slowly in ever greater numbers they passed

1:46.1

on. Call of Duty World War II exists at the ragged end of a long chain of mediated history

1:52.4

and fading memory. It is a pastiche of other games that in turn were more directly

1:57.8

recreating other movies and shows which had themselves been informed by the gauzy greatest

2:02.9

generation of historiography of the 1990s. Call of Duty World War II isn't quite a

2:08.3

World War II game about World War II games but it reflects the obsessions and ticks of

2:13.2

its medium. In its telling Europe was liberated by squads of melodramatic heroic archetypes

2:18.9

on high stakes achievement hunt. Here you will find hardly a trace of the actual human beings

2:24.4

whose experiences have been commodified over the last quarter century. Call of Duty World

...

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