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The Cane and Rinse videogame podcast

Unreal – Cane and Rinse No.565

The Cane and Rinse videogame podcast

Cane and Rinse

Leisure, Video Games, Games, Hobbies

4.8801 Ratings

🗓️ 23 May 2023

⏱️ 120 minutes

🧾️ Download transcript

Summary

The game that gave its name to an industry-changing engine (or was it the engine that gave the game its name?): Unreal. Before it spun off into mainly multiplayer arenas, Unreal started life as another echelon-defining PC fps. Leon, Chris O'Regan and Jon - along with community contributions - remember the game's undeniable late 90s 'wow' factor (for those who had a PC capable of running it), as well as seeing how a 2023 replay treats the gameplay.

Transcript

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0:00.0

The Hello everybody and welcome to the Canaan Rinse podcast. This is volume 12, issue 565.

0:37.2

Today we're going to talk about the computer game Unreal, the original one.

0:42.0

Joining me, Leon Cox, in this issue are Chris O'Regan.

0:46.2

Hello.

0:47.4

And John Salmon.

0:48.7

Hello.

0:49.6

Whose pick for the volume this was?

0:51.6

I would do some gnarly noises, but I think it might be culturally inappropriate.

0:56.3

Yeah, I was tempted, but I thought, no, no, don't do it, Chris.

1:01.7

I don't know if there are any quotes out there for the show that are based on that language,

1:07.1

but I couldn't actually make out, I couldn't make out the particular collection of

1:12.4

vowels and consonants that were being uttered anyway. So we shall see. Anyway, Unreal, if you don't

1:18.9

know, is not only a graphics engine. It started off as a first-person shooter, kind of sci-fi,

1:27.1

bit of fantasy, but mainly sci-fi.

1:29.2

It was released on personal computers.

1:32.0

And, well, first point of order is to find out why John brought this one to us for volume

1:38.5

whatever we're up to of the 12, I just said it.

1:42.0

Volume 12 of the Cana Rince podcast.

1:48.1

Basically, it just goes back to,

1:54.5

like I was a big FPS fan in the 90s. I was quite young. So this came out when I was,

2:04.5

I guess I would have been 12 going on 13 later that year. I didn't get my hands on it immediately, but I was very familiar with like the Dooms and the Jute Newcomb.

2:06.3

And I think Quake was before this, but not massively, like maybe the year or so before.

...

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