4.8 • 767 Ratings
🗓️ 11 March 2025
⏱️ 119 minutes
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0:00.0 | The Welcome everybody to issue 655 of the Canaan Rince podcast. |
0:42.8 | We're in volume 14 and we're going to cover today my pick for this volume, Tunic. |
0:49.7 | Joining me, Thomas Quilfelt, in this issue is Brian Edwards. |
0:53.5 | Hello, hello. |
0:55.2 | And Chris O'Regan. |
0:56.8 | Hello. |
0:58.7 | Tunic is a game about a little fox in an adorable isometric world. |
1:04.9 | Or is it just that? |
1:06.1 | I'm going to put up the spoiler wall nice and early here, because if you haven't played this game go away honestly |
1:14.5 | this game is all secrets all spoiler to to experience it is to not know about it essentially so |
1:23.0 | that said we welcome you all who are sticking around and want to hear the chat about Tunic. |
1:30.8 | I would further the description of it as a game about a little fox and say it's a Zelda-ish, Dark Souls-ish, Metroid-ish, Fez-ish, |
1:42.7 | and a little bit of Monument Valley-inspired isometric adventure with a dense layer of puzzles and secrets. |
1:50.6 | We have not a completely solo developer here, but the game that was sort of fronted by one person, Andrew Sholdice, |
1:59.6 | and he got started making this game in February |
2:04.0 | 2015 under the quite telling working title of Secret Legend. It's his first sort of proper, |
2:14.3 | air quotes, larger game. He'd had done some game jam games before. And it kind of |
2:20.8 | blew up a little bit really early on through Twitter and Vine of all things as one of those |
2:27.4 | games that I like to call a game that gives good GIF, basically, or in this case gives good |
2:33.2 | kind of early, you know, alpha demo where people |
2:36.4 | see it and are immediately kind of enchanted by the idea of going through this sort of colorful |
2:42.4 | world with a little fox. And presumably that gave him a sort of nice little boost to keep going |
... |
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