4.2 • 982 Ratings
🗓️ 1 October 2013
⏱️ 28 minutes
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0:00.0 | Hello, Morvelites welcome to another episode of this weekend Marvel. |
0:06.0 | I'm Ryan Panagos, aka Marvel's Agent M, and I'm here at Demiurge Studios, just |
0:11.2 | outside Boston. Very, very excited. |
0:13.8 | My guest today are. |
0:15.4 | Hi, I'm Tom Lynn and the Creative Director here. |
0:18.2 | Josh Glavin, designer here, Demiurge. |
0:20.6 | Leland- Kepler, art director. And I'm Will Jennings Hess, I'm the lead designer on Marvel |
0:24.8 | Puzzle Quest. |
0:25.8 | So this is like the Avengers A Squad here at Demiurge. |
0:29.8 | They brought out the big guns. |
0:31.5 | I'm very excited. |
0:32.3 | I'm playing the game for a couple days now. |
0:35.0 | Tell us for the fans who maybe don't know what the Puzzle Quest games are like. |
0:40.0 | Tell us a little bit about themes. |
0:42.0 | Cool, so yeah, Puzzle Quest games for fans who haven't played Puzzle Quest. |
0:46.0 | Puzzle Quest is a match three, a little bit like Candy Crush or Buelled, |
0:51.0 | but with a bit of an RPG swing to it. |
0:55.1 | It's all about collecting characters and upgrading those characters. |
0:58.3 | And those characters have abilities that affect the way that you do your match three. |
1:02.3 | And there's sort of like RPG elements. |
1:04.6 | Yeah, yeah. |
1:06.4 | It's a very, you know, okay, you understand how the game works |
... |
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