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The Spawn Chunks - A Minecraft Podcast

The Spawn Chunks 168: A Look Back At Caves & Cliffs Part 1

The Spawn Chunks - A Minecraft Podcast

Joel Duggan & Pixlriffs

Video Games, Entertainment News, News, Minecraft News, Gaming Community, Mojang, Joel Duggan, Community, Game Development, Leisure, Pixlriffs, Minecraft

4.91.5K Ratings

🗓️ 22 November 2021

⏱️ 95 minutes

🧾️ Download transcript

Summary

Joel and Jonny review the landslide of Pre-releases for The Caves & Cliffs Update Part 2 ahead of the November 30th release date, answer emails about Minecraft pets, and take a look back at their experience in playing Part 1 of this massive update.

Transcript

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0:00.0

Welcome to the Sponchunks episode number 168 for Monday, November 22, 2021.

0:13.2

My name is Joel Duggan and joining me as always is Johnny, who you may know better as

0:17.2

pixel riffs.

0:18.2

Hello, and we have had a rousing conversation about the weather, but also about Lego, and

0:24.2

if you're interested in either of those things, and you should be if you live in Canada

0:27.8

because apparently the weather is going to get a little bit rough over the next little

0:30.9

while, you can listen to the render distance.

0:32.9

That is the extended version of the Sponchunks, which you can get by subscribing to our Patreon.

0:38.5

Patreon.com slash the Sponchunks will get you a listen to the extended conversation and

0:43.5

hopefully tide you through the oncoming storm.

0:47.4

So what have you been up to in Minecraft this past week?

0:50.8

Actually very little in Minecraft itself, or it's been like bursts of activity, I've been

0:55.4

working on the episode zero stuff for survival guide first and foremost, and I haven't really

1:00.1

been able to hop into empires or anything because of that.

1:03.2

I have more been collecting odds and ends of footage for the glossary of terms video and

1:10.5

for the video about video settings and accessibility settings, because it's not enough to just

1:15.6

talk about this stuff.

1:16.6

I wanted to make sure there was visual representation for all of it.

1:20.3

And so when I talk about here as a chunk, it's a 16 by 16 area of the world.

1:25.9

It's much easier to create a void world and just build out a chunk of grass and maybe

1:33.6

do a dotted line around it like I used to do for my one chunk tutorials.

1:37.3

Just to show this in isolation is a chunk of terrain rather than go into a world and tell

...

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