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The Spawn Chunks - A Minecraft Podcast

The Spawn Chunks 152: The Hills Are Alive With Henrik Kniberg

The Spawn Chunks - A Minecraft Podcast

Joel Duggan & Pixlriffs

Video Games, Entertainment News, News, Minecraft News, Gaming Community, Mojang, Joel Duggan, Community, Game Development, Leisure, Pixlriffs, Minecraft

4.91.5K Ratings

🗓️ 2 August 2021

⏱️ 81 minutes

🧾️ Download transcript

Summary

Joel and Jonny are joined by Minecraft game developer Henrik Kniberg to discuss the team effort behind the new terrain generation planned for The Caves & Cliffs Update Part 2, floating around in the Echoing Void DLC, and pleasant surprises surfacing in Minecraft community feedback.

Transcript

Click on a timestamp to play from that location

0:00.0

Welcome to the Spawn Shunks, episode number 152 from Monday, August 2nd, 2021.

0:13.0

My name is Joel Duggan and joining me as always is my friend Johnny.

0:16.3

Or as some of you may know him, the RTX Nightlight block himself, Pixel Rift, so it's-

0:20.9

Hello, yeah, I've been playing around with Amethyst Blocks in RTX, it's been a lot of fun.

0:26.0

We've also had a lot of fun in the render distance.

0:28.6

This is the first show of the month, so thank you so much to all of the folks who support us on Patreon.

0:33.8

If you are a patron supporter of the Spawn Shunks, you can listen to the render distance,

0:38.3

the extended version of the podcast, which you can get at patreon.com slash the Spawn Shunks.

0:43.2

You'll be able to hear more about what our guest has been up to lately.

0:46.4

Because today we are joined by Henrik Nieberg.

0:49.1

Henrik is a game designer, developer and coach at Mojang Studios and co-founder of GoClimate.com.

0:55.0

But most recently, he's been working on a terrain generation for the caves and cliffs update.

1:00.6

And you can find him posting screenshots, videos and his thoughts from the development process

1:04.7

on Twitter at Henrik Nieberg.

1:06.5

Henrik, welcome to the show.

1:08.5

Thank you, it's great to be here.

1:09.9

Yeah, it's great to have you here and we've had a delightful discussion pre-show,

1:14.1

but naturally we're going to be picking your brains about everything that's been going on.

1:18.4

Terrain-wise, both in the recent experimental snapshots and even before that,

1:22.9

because of course, terrain generation has been part of this update for a little while.

1:28.3

Normally, when we start off the show, we like to let our guests let us know what they've been doing in Minecraft lately.

1:35.5

And so obviously we know some of what you've been working on more publicly.

...

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