4.6 • 849 Ratings
🗓️ 1 March 2018
⏱️ 52 minutes
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On this special episode of Kotaku Splitscreen, Kirk and Jason travel back to Destiny 1 and the era of Sleeper Simulant, Outbreak Prime, and the Vault of Glass. It’s a story about secrets and secret hunters, and how Destiny's most fabled mysteries eventually become real.
CREDITS
Written and produced by Jason Schreier and Kirk Hamilton
Interviews conducted by Jason Schreier
Edited and mixed by Kirk Hamilton
Music composed and performed by Kirk Hamilton
Editorial oversight by Stephen Totilo
AUDIO SOURCING
Phillip Kenney Climbing to the top of Atheon’s Throne Room
Primeguard, World’s First Vault of Glass completion:
Vylsith, Vault of Glass Oracle Fight
iraspberrykiwi commentary on vault of glass hidden area
Viva La Fraggie Scent of the Worm guide
Daniel Jurado’s amazing Vault of Glass glitch video
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0:00.0 | Imagine there's a video game that you've played for hundreds and hundreds of hours. |
0:05.5 | It's the only game you really play. You think you've seen everything there is, and then one day |
0:09.8 | you see a YouTube video or a thread on Reddit or maybe a tweet. Someone says they've found something |
0:14.7 | new. Someone says they found a hidden secret. An hour later, it's clear that this isn't just some glitch or unfinished area. |
0:23.7 | This is something the game's creators intentionally hid. |
0:27.0 | All around the world, players begin teaming up to crack it open. |
0:30.3 | Wherever the breadcrumb trail ultimately leads, the journey itself will be one of the most |
0:33.8 | exciting things to happen to the game. |
0:35.9 | For one afternoon, or day, or week, the game you thought you knew so well surprised you. |
0:41.7 | People will talk about this for years. |
0:48.4 | In September of 2014, a studio called Bungee released Destiny, a first-person shooter in which you'd travel through |
0:54.8 | space fighting aliens, and complaining about Destiny. |
0:59.0 | Two weeks later, Destiny got its first six-person raid called the Vault of Glass. |
1:03.0 | It was a fascinating series of challenges and went far beyond anything else in the game. |
1:09.6 | From start to finish, the raid offered little by way of explanation. There were no |
1:13.3 | setups, no cutscenes, no characters explained what the Vault of Glass was or why you were going in. |
1:18.8 | It was simply there, and it was your team's job to finish it. |
1:24.9 | The Vault of Glass was a deliberately mysterious creation. |
1:28.8 | Players thoroughly explored and mastered the raid after a week or two, but there were still some who continued to wonder. |
1:34.4 | Were there still secrets? |
1:36.2 | My name is Jason Schreier. |
1:38.2 | And my name is Kirk Hamilton, and on this special episode of Kataku Split Screen, we're going back to Destiny 1 in search of secrets. |
... |
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