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Waypoint Radio

The New 'Need for Speed' Sees a Future Where Loot Boxes Are in Control

Waypoint Radio

VICE

Leisure, Video Game Development, Television, Rewatch, Replay, Tv & Film, Video Games, Games, Movies, Video Game Culture

4.62.1K Ratings

🗓️ 15 November 2017

⏱️ 15 minutes

🧾️ Download transcript

Summary

Austin has recorded a bonus podcast for those of you who don't have time to swing by the site to read his latest article, "The New 'Need for Speed' Sees a Future Where Loot Boxes Are in Control." You can find that story (and many others) at waypoint.vice.com, and read it here: https://waypoint.vice.com/en_us/article/9kqvzp/the-new-need-for-speed-sees-a-future-where-loot-boxes-are-in-control


We'll be back as usual this Friday with more Waypoint Radio! Enjoy!



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Transcript

Click on a timestamp to play from that location

0:00.0

What's good internet? It is Austin here and I am about to do another article

0:04.8

read of the sort that we've done a couple of times now. Just dropping this right

0:08.6

into our podcast week because I know a lot of you don't have the time to swing

0:12.0

over to the site and give longer articles or read. If you do you should feel free

0:16.7

to, that's waypoint.vice.com, and the name of the article which I've hidden from

0:23.2

myself is it's a window I've closed is the new Need for Speed sees a future

0:28.4

where e-boxes are in control. Alright so here it goes. In the late hours of the night as I drift

0:36.4

down mountain highways and shift into high gear on Need for Speed payback straight

0:40.9

away. The controller disappears from my hand. The car and the road and the checkpoints and the other

0:46.8

racers do too. This isn't unique to payback. This is what happens whenever I play the most

0:52.0

average of racing games. Instead of worrying about how tight to solemn down one of payback's

0:57.4

serpentine freeways I'm thinking about how the turns of this world feel mundane when

1:02.8

compared to the cartoonish curves of burnout paradise. Instead of working out whether I should save

1:08.5

my nitrous for fourth or fifth gear I'm comparing the signage of paybacks fake subway sandwich shop

1:14.4

to the ones I remember from the crew. Instead of trying to win I'm trying to parse.

1:19.9

What is this specific race car fantasy? On its face that's an easy to answer question.

1:26.2

Need for Speed payback wants you to feel like you're running your own version of the fast and

1:29.8

the furious familiar. Set in a fictionalized Las Vegas and its desert and mountain surroundings

1:35.2

you play as a team of roadway criminals determined to set out to take down the house

1:39.9

slightly more organized collection of criminals that run the city's casinos.

1:44.3

Unlike fast and the furious the bulk of payback isn't focused on surprisingly warm characterization

1:49.2

or spectacular set pieces and unlike the ballad of Dom and Brian paybacks pacing is terrible.

...

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