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The Besties

The Besties 66 - Rise of the Sun

The Besties

The Besties

Leisure, Video Games

4.95.1K Ratings

🗓️ 5 August 2013

⏱️ 45 minutes

🧾️ Download transcript

Summary

What's that sound? Well I'll be! It's the dulcet tones of Mr. David Tach. Yes, this week Dave "Sweet Sweet Butter Voice" Tach fills in for Justin "Hoops" McElroy. We discuss the rising of a triad, the setting of a sun, the returning of a shadow and the escaping of a zero. Won't you join us on this audio expedition? 4:05 - The best new old game (Rise of the Triad) 13:20 - The best old new game (Shadowrun Returns) 21:20 - Halftime! 32:10 - The best PC game that could be a mobile game (Race the Sun) 36:50 - The best game that was on PS+ but isn't anymore (Zero Escape: Virtue's Last Reward) 43:00 - The winner is... Theme song by Ian Dorsch Get the show: Download MP3" Subscribe to the podcast (RSS) Subscribe on iTunes

Transcript

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0:00.0

So Griffin, you are about to experience everything in software has to offer at the annual QuakeCon.

0:09.6

I mean, I don't anticipate that I'll be experiencing much things directly through in software.

0:15.8

By which I mean that there's not going to be any fucking doom talk at all at this thing as there never is.

0:23.2

How long has that game been in development at this point?

0:26.4

It's been a billion years. I mean, I'll give it the old college, but I feel like

0:31.0

asking people from in software at QuakeCon about doom. It has almost turned into like a fraternity

0:37.6

like pledged dare. It's the the the futility of it is like, do you think it's a Texas thing that

0:46.3

maybe you aren't allowed to release games until they've been in development for like 10 years?

0:52.0

Well, the state is so big. Yeah, and they know it's too like he just they're like lizards on a rock.

0:58.2

You finish the build, which is like hard to do anyway because like trying to motivate a team of

1:02.5

100 developers when it's a hundred and but sweat hot outside. Yeah, and I guess most people don't

1:08.4

know that if you are a developer in Texas, those hundred people have to have at least 10 miles apart

1:15.8

from one another. They're scattered across. There's very little collaboration just because

1:22.2

of the geography. Yeah, and it's all delivered by Rick Shaw. Rick Shaw traveling over hot

1:30.5

hot wastelands. Yeah, it's for the walls. They had a they had a build of Duke Nukem forever ready like

1:39.4

in 2004, and then you know what happened. Pultures. Whoops

2:04.4

Hi everybody, I'm Chris from Macro and I know the best game of the week thing. Hey, I'm Chris

2:09.0

Plant. I know the best game of the week. I'm Dave Tak and I also know the best game of the week.

2:14.7

I'm John DeGroody, you so I am Ross Frostick and I happen to know the best game of the week.

2:21.6

We're the besties and together we get together on a weekly basis on Fridays and we get together

2:27.9

on Fridays and we talk about games. We talk about sports. We talk about interior decoration. We talk

2:34.6

about new experimental kinds of twizzlers. There's there's really a new one every week. Have you

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