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TechStuff

TechStuff Classic: How Hand-drawn Animation Works

TechStuff

iHeartPodcasts

Technology, News, Tech News

4.31.9K Ratings

🗓️ 13 September 2019

⏱️ 55 minutes

🧾️ Download transcript

Summary

What's the process of animating a film with hand-drawn animation? Who patented the process of cel-based animation? What was Disney's multiplane camera? Join Jonathan and Chris as they ink the answers to these questions and more.

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Transcript

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0:00.0

Welcome to TechStiPTH, a production of I Heart Radio's How Stuff Works.

0:12.0

Hey there and welcome to Tech Stuff. I'm your host Jonathan Strickland. I'm an

0:15.4

executive producer with How Stuff Works in I Heart Radio and I love all

0:18.6

things Tech and it is time for another classic episode of Tech Stuff.

0:23.8

This episode is called How Hand Drawn Animation Works.

0:28.3

It originally published on October 17, 2012. And I'm a huge fan of animation. I love animation I think when it's done

0:39.0

well it can be an incredible art form one of my favorite films of the recent past is

0:45.8

Into the Spider-verse, a truly gorgeous animated movie, although not necessarily talking just about hand-drawn animation in that respect.

0:57.0

But I thought it would be good to look back on this and kind of get an appreciation on how this stuff works.

1:03.0

So let's listen in as Chris and I

1:05.5

go down the path to understanding hand-drawn animation.

1:10.1

Today we wanted to talk about the traditional hand-drawn animation process.

1:15.0

What goes into it? Why does it work?

1:18.0

And how has it changed over the years?

1:20.0

And we were specifically focusing on hand-drawn animation because I think we may have I know

1:25.6

we've talked about computer animation in previous podcast I don't think we've done a full episode on it but

1:30.3

uh... but the two disciplines are different enough where I think it warrants two different podcasts.

1:37.0

Yeah, I have done some research on it just by accident, just because I was interested in a topic from time to time

1:44.4

and I started thinking about it the other day when I saw something and suggested it.

1:49.4

It's very different in quite a few ways from computer animation and Jonathan and I like to talk about how old styles of tech have affected us and the kinds of things that people used to do.

2:05.0

You know, there are some very famous studios that have gone computer only these days,

2:09.0

but some of the very same studios were pioneers in some of the amazing tech that went into making a piece of hand-drawn animation look very realistic.

...

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