4.8 • 767 Ratings
🗓️ 13 August 2024
⏱️ 119 minutes
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0:00.0 | The |
0:07.0 | The Hello, the |
0:23.6 | The Hello everybody and welcome to the Canaan Rinse podcast, Volume 13, Issues 627, and today we're going to talk about the video game Stray. |
0:51.4 | Joining me, Leon Cox, in this issue Jay Taylor Hello |
0:54.5 | Thomas Quilfelt |
0:56.0 | and Tony Hackins |
0:58.9 | that was a horse |
1:01.9 | I'm sorry |
1:04.0 | I should just scratch |
1:05.2 | I like hello |
1:06.0 | I like the fact that you brought a horse |
1:09.8 | to a cat show |
1:10.5 | what is stray for those who don't know it's a third person I like the fact that you brought a horse to a cat show. |
1:18.6 | What is stray, for those who don't know, it's a third-person arcade adventure in the old money, |
1:22.4 | in which the player takes control of a lost cat. |
1:28.8 | That's about all you need to know before we get more into it. |
1:35.0 | It was made by a new developer called Blue 12 Studio from Montpellier in France. |
1:43.6 | And our first correspondence is up early from our friend Capone, Adam, from the forum, who is a develop himself, but will lead us in nicely, |
1:47.0 | talking about the game in its earliest form as it was seen. Capone says, despite releasing in |
1:53.9 | 2022, I was following the development of the game from 2015 after seeing a tweet from one of the |
1:59.9 | developers showing a little clip of stray. |
2:03.1 | There was no art direction, no hint of the neon Hong Kong urban sprawl that we would come |
... |
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