4.8 • 767 Ratings
🗓️ 20 February 2024
⏱️ 119 minutes
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0:00.0 | The |
0:07.0 | The Hello everybody and welcome to the Canan Rinse Podcast, Volume 13, Issue 602, and today we're going to talk about stacking. |
0:43.6 | Joining me, Leon Cox, in this issue, Brian Edwards, make way. |
0:49.2 | Ryan Jow. |
0:50.3 | Hello. |
0:51.6 | And Tony Atkins. |
0:52.7 | Hello. |
0:54.5 | Stacking is a third-person puzzle adventure game, if you like. |
1:01.5 | She's just, hey, it looks so much like a 3D platformer, but it's definitely not a platformer. |
1:06.1 | Like, it doesn't contain any of the acrobatics of platforming. |
1:10.1 | And so, like, purely puzzle exploration type of puzzle game. |
1:14.7 | But it's interesting how it kind of uses that visual language as well. |
1:19.0 | There's some light locomotion, but that's about it. |
1:22.1 | Actually, some quite heavy locomotion with all the trains in it. |
1:25.5 | But anyway, it's made by Double Fine Productions. |
1:28.8 | Originally, it was published by THQ on consoles, but that deal lapsed from 2013 onward |
1:35.8 | server since then stacking has been a purely double-fined thing, although I suppose now |
1:40.5 | it comes under the umbrella of Microsoft. |
1:42.7 | And in fact, I hadn't even realized that this is actually on GamePass now because |
1:47.5 | I guess their back catalog, their library got absorbed into that as part of the takeover |
1:52.7 | because when I popped an achievement, it said, turn in your Game Pass quest. |
1:57.5 | So I was like, oh, okay. |
... |
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