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Beyond

Spider-Man: Miles Morales Spoilercast (With the Creative Director) - Beyond Episode 676

Beyond

IGN

Entertainment News, News, Video Games, Leisure

4.44.6K Ratings

🗓️ 19 November 2020

⏱️ 50 minutes

🧾️ Download transcript

Summary

On a special bonus episode of IGN's weekly PlayStation episode, Podcast Beyond!, host Jonathon Dornbush is joined by Lucy O'Brien to speak with Brian Horton, the creative director of PS4 and PS5 launch game Marvel's Spider-Man: Miles Morales. The trio discusses some of the game's biggest story beats, the decision to make a more focused, shorter story compared to the first, the combat advancements and side stories, and New York City at Christmastime. Note: Apologies for some audio hiccups, which occurred during recording and could not be fixed.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm going to be diving deep into one specific game, Marvel Spider-Man, Miles Varellis, which is one of my favorite games.

0:10.0

Beyond and hello everyone, my name is Jonathan Dormbisch and this is podcast Beyond.

0:15.0

I joined weekly PlayStation show where we are now in the PS5 era.

0:19.0

We are talking about PS5 games. The console is out.

0:21.0

The amazing launch lineup is out there and we in particular are going to be diving deep into one specific game, Marvel Spider-Man, Miles Varellis,

0:29.0

which is one of my favorite launch PS5 games and easily one of my favorite PS4 games because it's also available there.

0:34.0

Before we go any further, full spoilers are in effect.

0:37.0

So if you haven't finished the main campaign in particular but we're going to dive into sidestep as well.

0:42.0

If you haven't played through all of Spider-Man that you want to before listening to this, pause the show, go play, we'll be here for you when you're done.

0:48.0

It is well worth your time.

0:50.0

If you haven't read my review on IGN, I gave it a nine. I called it amazing. I loved it.

0:54.0

So please go check it out and play it. We're going to dive really deep into the game today. I'm really excited.

0:59.0

Today I'm joined by Lucio Brian. Hey, Lucio.

1:01.0

Hello, I'm Tony.

1:02.0

And also joining us today is Brian Horton, the creative director for Marvel Spider-Man, Miles Varellis from Insomniac Games.

1:08.0

Brian, thank you so much for joining us today.

1:11.0

It's a pleasure to be here.

1:13.0

We're really excited to have you.

1:15.0

As I said, going to jump fully into spoilers for this, but I just want to, of course, want to say congratulations to you and the team launching this game on two systems.

1:23.0

Coinciding with the PS5 launch in the middle of what this year has been. I can only, I can't even imagine the undertaking that that is and it is such a wonderful joyous game to have right now in particular.

1:36.0

So thank you first off to you and the team and congrats on this amazing launch.

1:41.0

Thanks so much. The Insomniac family work very hard. We put a lot of love into this game and it was a challenging year, but we also do believe this is a game that I think was needed for 2020.

...

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