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The Cane and Rinse videogame podcast

Sonic the Hedgehog – Cane and Rinse No.473

The Cane and Rinse videogame podcast

Cane and Rinse

Hobbies, Leisure, Video Games, Games

4.8767 Ratings

🗓️ 19 July 2021

⏱️ 118 minutes

🧾️ Download transcript

Summary

“SEGA” The very deserving recipient of an anniversary podcast, Sonic the Hedgehog turns 30 years old in 2021. Leon, Darren, Leah and guest John Linneman of Digital Foundry recall their formative experiences with the Blue Blur on both 16-bit and 8-bit systems, as well as the many, many conversions and emulations released since. We also hear from community correspondents with their positive and negative memories and feelings about the SEGA mascot's debut outing. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_473.mp3   Music from Sonic the Hedgehog featured in this issue: 1. Green Hill Zone by Masato Nakamura2. Scrap Brain Zone by Masato Nakamura Edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).  Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Transcript

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0:00.0

Thank you. Hello, everybody and welcome to the Canaan Rince podcast. This is volume 10, issue

0:44.9

473 and finally, after nearly a decade of podcasting in this format, we're going to talk about

0:52.8

Sonic the Hedgehog. But just the first game this time, because there's a lot of Sonic, I don't know if you've

0:58.5

heard, and we thought we'd like to get into depth and detail with Sonic 1, both the 8

1:04.5

and 16-bit versions, and of course the many ports and emulations thereof.

1:09.5

We'll talk about some of the pros and cons of the different versions as we go along.

1:13.1

And joining me, Leon Cox, in this issue.

1:15.4

Ah, Darren Gargett.

1:17.3

Hello.

1:18.6

Leah Hey-do.

1:21.8

That's the noise of sound.

1:23.1

Not bad.

1:24.1

You know, I practiced.

1:26.6

It's not there yet, but I feel like I'm doing okay.

1:30.5

Of all the sound chips, I'd say the megadrives is maybe the hardest to emulate with your voice, with your larynx.

1:36.7

Trying, though.

1:37.8

It's a good effort. I appreciate it.

1:40.3

We'll talk more about Sonic trying to stay alive underwater later on.

1:44.7

But our last panelist for this show, we are very pleased to say, is from Digital Foundry and Digital Foundry Retro.

1:51.8

It's the one and only John Lenneman.

1:53.9

Hey, welcome.

1:54.9

I am not going to attempt any sound effects tonight.

...

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