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The Cane and Rinse videogame podcast

Sid Meier’s Civilization & Civilization II – Cane and Rinse No.485

The Cane and Rinse videogame podcast

Cane and Rinse

Hobbies, Leisure, Video Games, Games

4.8767 Ratings

🗓️ 11 October 2021

⏱️ 117 minutes

🧾️ Download transcript

Summary

“In the beginning, the Earth was without form, and void.” While MicroProse didn't exactly break the mould with the original Civ, they certainly kept hold of the mould once it was made. Sid Meier's Civilization (30 years ago) and Sid Meier's Civilization II (five years later), offered deep and endlessly compelling yet accessible aeon-spanning strategy that would become a multi-generational franchise. Leon, Chris, Josh and community contributors keep taking just one more turn. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_485.mp3   Music featured in this podcast: 1. Civilization Introduction (Part One) by Jeff Briggs2. Civilization II Menu Music by Jeff Briggs/Roland J. Rizzo Cane and Rinse 485 was edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).  Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Transcript

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0:00.0

The

0:07.0

The The Hello everybody and welcome to the Cana Rince podcast. It's volume 10, issue 485. Today we're going to talk about chiefly two games,

0:57.8

but also a few others that surround them, the mighty Sid Mayer's civilization and the sequel,

1:05.7

Siv 2. Joining me, Leon Cox, in this issue, are Chris O'Regan. Hello.

1:11.6

And Joshua Garrity.

1:13.6

Hello there.

1:14.6

Welcome both.

1:15.6

Here we are to talk about, I was going to say all of civilization, but we're not talking

1:20.6

about all of civilization.

1:21.6

We decided that wouldn't be sensible.

1:24.6

No.

1:25.6

Much like the Pokemon issue that we did earlier this year, or Ryan did,

1:30.3

we're going to kind of talk about gens one and two of civilization,

1:34.3

which allows us to kind of go into a bit more depth and detail

1:37.0

than if we've done a full series show,

1:39.6

trying to take in all the twists and turns and changes that came along with SIVs 3, 4, 5 and 6

1:45.1

and various other games. But as always, we'll have a bit of a delve into the early days

1:52.4

because it is 30 years since SIV 1 came out and 25 years since Siv 2 came out.

1:57.9

What is Sid Meier's civilization you may be asking? It's possible you don't know.

2:03.4

In the briefest possible terms, it is a top-down, or isometric in the case of the sequel,

2:08.6

turn-based strategy game in which the player attempts to establish a civilization that will

2:12.9

stand the test of time from 4,000 BC to the 21st century and potentially beyond.

...

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