4.6 • 2.1K Ratings
🗓️ 22 April 2019
⏱️ 23 minutes
🧾️ Download transcript
Hosted on Acast. See acast.com/privacy for more information.
Click on a timestamp to play from that location
0:00.0 | Hey everyone this wasn't usually is an episode of Waypoint Radio. It still is. It's still is. I'm you know what an episode can be whatever it wants to be. |
0:26.3 | I'm not going to tell this episode of Waypoint Radio to be anything other than whatever it wants. |
0:31.9 | We kind of realized as we were doing our scheduling meeting this morning, |
0:35.6 | the whole of the games we wanted to talk about basically. We're under embark on this week. |
0:41.5 | I've played like 20 hours of days gone. Natalie is digging through Boxboy on Switch. |
0:47.9 | Austin and I both from playing SteamWorld Quest, the brand new RPG focused game from image and form. |
0:55.1 | I think is the studio of the folks that did SteamWorld dig go play SteamWorld dig too. I can tell you that. |
0:59.0 | What is now under embargo is how amazingly good SteamWorld dig two is and you can get that on Switch now. |
1:03.7 | I some played that Xcomi game they made was like a I think Xcomi. Anyway, all those games I cannot say words about them because |
1:13.1 | there are we designed things so that's going to be part of a big Friday episode. There's plenty of stuff from Rob |
1:20.8 | and Danielle is going to be on too. That's the plan. As a me saying this, Danielle is supposed to be on that |
1:25.3 | podcast. Her and I are going to talk about World of Combat 11. One small thing I can't mention because |
1:29.6 | the embargo is up on that game as someone that struggles with combos and will probably still |
1:36.4 | struggle and mostly avoid combos in World of Combat 11. The tutorial is really neat because it does |
1:41.3 | this like cool little thing where when I try to teach you like a just say for example like square |
1:48.4 | circle square and it's not as simple as just hitting those buttons. I mean it is but the timing |
1:54.2 | is like very specific and it does this neat little thing where it shows an hourglass for each |
2:00.1 | button press so that when you miss it you have a sense of how fast or slow and really how slow you |
2:06.9 | were and sort of like chaining those together. So you guys are like this really elegant UI manifestation |
2:12.6 | of what you're doing wrong when you're trying to apply the combo. I don't know if it goes like any |
2:17.3 | deeper than that with like I can set up you know like pick a random combo chain and just have the |
2:22.4 | game tell me like where I'm missing it but in terms of like just illuminating like how does a combo |
... |
Please login to see the full transcript.
Disclaimer: The podcast and artwork embedded on this page are from VICE, and are the property of its owner and not affiliated with or endorsed by Tapesearch.
Generated transcripts are the property of VICE and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.
Copyright © Tapesearch 2025.