4.6 • 2.7K Ratings
🗓️ 27 November 2025
⏱️ 11 minutes
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| 0:00.0 | This is CBSI on the world. |
| 0:07.0 | I'm John Batchel. |
| 0:07.8 | Gordon Chang at Gordon G. Chang, my colleague and a co-host, and we're very pleased to be |
| 0:12.5 | joined by General Blaine Holt, U.S. Air Force, retired to help us through a story in Defense |
| 0:17.4 | One most recently. |
| 0:19.0 | That is a level of war planning that I was not ready to learn about, |
| 0:23.4 | but here it is. To China's war planners, artificial intelligence is just another thing to deceive. |
| 0:30.1 | Subhead, the People's Liberation Army is prepping for battles in which AI's work to distort each other's |
| 0:36.9 | reality. |
| 0:38.9 | Well, in a very good evening to you, there is a very famous Star Trek episode where two cities have been at war for centuries. |
| 0:46.7 | And they discovered that war was very messy. |
| 0:49.4 | People died. Families were broken up. |
| 0:51.7 | There was a lot of tears. |
| 0:53.4 | So they decided that they could use their |
| 0:55.9 | ability to program. And they came up with a war that isn't actually fought, except imaginatively, |
| 1:03.3 | with electronic signals. And when one electronic signal representing a missile gets through the |
| 1:09.8 | defenses and hits a sector of this gigantic |
| 1:12.8 | city, the people who are in that sector at that moment have to report to certain nodes around |
| 1:20.4 | the city where you're evaporated because you've been killed. This turns war into something that |
| 1:26.0 | doesn't bleed. It's not messy and is favored until the Star Trek crew shows up and points out the moral disadvantage of playing a game that never will end. |
| 1:37.3 | This AI story is not the whole thing, but it reminds me of that. |
| 1:42.0 | They're anticipating a war that isn't real and challenging the other side to decide what to respond to and what to duck. |
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