4.6 • 2.3K Ratings
🗓️ 1 June 2018
⏱️ 37 minutes
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0:00.0 | Those weekend retranauts, we're shining. |
0:02.0 | [♪ OUTRO MUSIC PLAYING [♪ |
0:24.2 | Hi, everyone. Welcome to another episode of Retranauts. |
0:27.0 | I'm Jeremy Parish, and I am in Kyoto, Japan, |
0:29.5 | getting ready for BitSummit. |
0:31.2 | And before the show begins, I was able to talk |
0:35.3 | to you, Misa Guchi, to meet with me again, |
0:38.0 | and finish up the interview we started last year |
0:40.1 | when I was at BitSummit. |
0:41.4 | So, Miz, thank you very much for taking time |
0:43.8 | right before a busy show. |
0:45.6 | Thank you for coming again. |
0:48.2 | My pleasure. There's still a lot of great games |
0:50.0 | that you've worked on that we, I'd like to talk about. |
0:52.2 | And some of them are freshly relevant, actually. |
0:54.8 | We didn't make it to games like Luminous |
0:57.2 | in our conversation last year. |
0:59.0 | And now that's become part of the conversation again, |
1:02.5 | thanks to the new version you're working on. |
1:05.1 | So, I'm excited to try out that game, |
1:08.0 | but I'm also excited to talk to you about the creative process |
1:10.8 | for the original version. |
... |
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