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Waypoint Radio

RESET Roundtable: Esports Economy + Making the Game

Waypoint Radio

VICE

Video Game Culture, Video Games, Rewatch, Video Game Development, Replay, Leisure, Television, Movies, Tv & Film, Games

4.62.1K Ratings

🗓️ 27 February 2021

⏱️ 149 minutes

🧾️ Download transcript

Summary

“RESET: The Unauthorized Guide to Video Games” is a new show on VICE TV that aims at taking a deep look at the culture and community around video games. Each episode, host Dexter Thomas is joined by a selection of Waypoint Radio hosts, Motherboard writers, and industry professionals for the RESET Roundtable, a panel discussion on that specific episode’s topics. This podcast is the full recording session from the two first episodes, “Esports Economy” and “Making the Game.”


Discussed: Esports 2:43, Making the Game 1:10:05


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Transcript

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0:00.0

What's good internet it is Friday February 26 and you are listening to another special episode

0:24.7

of Waypoint Radio. We are continuing with our pen ultimate episode of the reset round tables.

0:31.4

Thanks again to everyone on the reset crew for making this possible. These are pretty good

0:35.3

conversations. I'm happy to share them. First up this week we have a conversation between Dexter,

0:39.7

Rob Zackney, obviously our Rob Zackney. And Phil Nolan, you might remember from a past reset round

0:45.4

table on the fighting game community this week, their conversation is on esports that episode is

0:50.3

all about the sort of esports bubble, the kind of huge optimistic eyes that went into esports and

0:56.8

the ways in which parts of that community have, or maybe not the community, but the economy

1:01.2

around esports has not lived up to that hype. And then the ways that communities get left behind.

1:06.0

You know there's an interview with someone who is deep in the heroes of the storm community

1:11.7

and kind of saw that community get left out high and dry by Blizzard. So conversations about that

1:17.5

stuff. And the second half of the episode today is a conversation between Dexter, myself,

1:21.0

and no clips, Daniel Dwyer. But we talk about what it means to make a video game where successes and

1:27.4

failures come from. That episode is also really interesting and has and has some great folks in it.

1:32.8

Conversation with people, you know, ranging from the among us team to some folks who worked on Hades,

1:40.5

to Warren Specter, to some folks up at the video game history museum in God, it's the

1:51.8

strong museum of play. I remembered it, who close one. And so yeah, there is some good conversation

2:01.9

there about what it means to make a game, what makes a success versus a failure, all the ways in

2:07.4

which those terms and that binary don't make a lot of sense. I hope it's an enjoyable conversation.

2:12.5

Thanks to Danny for coming through. And I'll use this opportunity to say thanks to Danny also,

2:17.2

because he let us use some no clip footage in the actual episode, which is very, you know,

2:22.0

generous of him to do that. So shout out to Danny, as always, like having him on, love to have him

...

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