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Rebel FM

Rebel FM Game Club - Gun - Episode 3

Rebel FM

Arthur Gies

Videogames, Comedy, Steam, Nintendo, Xbox, Video Games, Leisure, Pcgaming, Tech News, News, Playstation

4.62.3K Ratings

🗓️ 30 May 2009

⏱️ 124 minutes

🧾️ Download transcript

Summary

It's late, but I'm happy to bring you all our wrap-up episode for our Game Club series on Gun. This week, we talk about the ending section and our overall thoughts on the game, and following our discussion, I was able to speak at length with Scott Pease, Neversoft's Studio Development Director, Chad Findley, the Project Lead on Gun, and Joel Jewitt, Neversoft's President. We talk about the origins of the game and its influences, the evolution of the gameplay, and whether we can expect a sequel any time soon. As a quick note, this interview was conducted over a teleconference call, so set your expectations for sound quality appropriately, but all in all, you're in for a treat.

Transcript

Click on a timestamp to play from that location

0:30.0

Oh, hello. Welcome to the final Rebel FM game club for Gunn, Pat Penis. Pat Penis.

0:56.0

So here we are to talk about the conclusion of Gunn and then I guess any side missions that we did along after.

1:03.0

I didn't really play too much after. I don't think anyone really did.

1:07.0

No, although I played a little bit. I mean, I like the fact that you can.

1:11.0

Yeah, after you wander out of the mind and try to find a wild horse to ride away.

1:18.0

So yeah, so let's just launch right into where we stopped last time because the game doesn't even really give you breather.

1:24.0

No, that kind of made me sad because after the saving like between killing who do and saving soapy.

1:33.0

That's pretty much your last chance for a real long forever basically to do inside missions at all, which I wish I would have known before I saved soapy.

1:43.0

Really? You can't like do the there's like a there is a gap in between.

1:51.0

After you'd kill the fort, there's like a time where you can you have to then talk to soapy or something like that.

1:59.0

But it's almost like it's so far out of the way that it kind of just encouraged you to jump straight back in.

2:05.0

But I know what you're saying, like right where we left off, it's like you have no choice but you're just like thrown.

2:10.0

Yeah, like from there it just barrels down toward the ending, both literally and figuratively.

2:18.0

So last time we we left off, we had just killed who do and shot us out off and hoped for small children to play with it in the street like soccer ball.

2:27.0

I just want to take this second to I don't remember the user's name but someone commented that who does is leprechaun.

2:35.0

And the reason they brought this up was because was because if you shoot who do when he's in his box and you blow off his limbs.

2:43.0

If you when you come back there, they're there again.

2:45.0

Wow, that's amazing.

2:47.0

That's leprechaun regeneration.

2:49.0

It sure is.

2:50.0

We, man, we went way far down the leprechaun rabbit hole over the last two weeks already.

2:55.0

Although the developers that never soft had been listening and when I talked to them tomorrow over Skype they'll be wearing their leprechaun skin suits.

...

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