4.8 • 767 Ratings
🗓️ 28 September 2020
⏱️ 119 minutes
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0:00.0 | I'm |
0:02.0 | Bhop |
0:05.0 | I'm |
0:07.0 | Bhop |
0:08.0 | I'm |
0:10.0 | Bhop |
0:11.0 | M |
0:20.0 | Bhop Hello everybody and welcome to the Canaan Rinse podcast, Volume 9, Issue 433, |
0:45.9 | and we're going back today to the original Rayman from 1995. |
0:51.4 | And joining me, Leon Cox, in Issue 433, are Jesse Fuchs. Hello. Mikiel Kroeder. |
1:00.1 | Nice. And Tony Atkins. Yeah, my God. |
1:06.2 | What's that from the game? That's me in the game. But hey, it's what the game produces. |
1:12.1 | Yeah. |
1:12.9 | Yes, there is a lot to talk about in this issue of the Cana Rince podcast. |
1:18.7 | And we may, based on today's Twitter engagement, we may be being joined by some new listeners |
1:23.2 | from among the Rayman community, starved of any dedicated podcasts. |
1:28.2 | I apologize in advance for anything we may say about your beloved hero that you may not want to hear. |
1:35.2 | But as always, we'll go in depth, we'll give our own opinions and feelings on the game. |
1:41.5 | And into the backstory, we'll start off with what is Rayman in case you don't know. It is a French cartoonish 2D side-scrolling |
1:49.3 | platformer from the 16 slash 32-bit era. That made its debut on a console that purported to be 64-bit |
1:57.4 | but wasn't really. We also want to say in this show we've actually got by sheer coincidence |
2:03.1 | I think another three Ubisoft games lined up this year. Obviously the schedule was put together |
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