4.7 • 1.3K Ratings
🗓️ 21 August 2025
⏱️ 52 minutes
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What if a video game really, fully embodied that you can just blow shit up? Welcome to Mercenaries. Earn tons of money, explode some bad people, and generally play however the hell you want. Join as we explore this expression-first mission-based sandbox.
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| 0:00.0 | I'm |
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| 0:09.0 | And |
| 0:10.0 | B The |
| 0:23.6 | The The |
| 0:40.3 | The My name is Gary Butterfield, he, him. |
| 1:07.4 | My name is Kay Ross, she, her. |
| 1:09.3 | And you're listening to Watch Out for Fireballs. |
| 1:11.1 | It is a Games Club podcast. |
| 1:12.9 | And this week we are talking about mercenaries, Playground of Destruction, which is an open |
| 1:18.0 | world action game developed by Pandemic Studios and published by LucasArts for the |
| 1:22.5 | PlayStation 2 and Xbox in 2005. |
| 1:26.7 | Yeah, accidentally coinciding with the AV Club's 2005 week. Huh. Yeah. I didn't even think about that. I was looking at that. I read the AV Club, Will writes for that. Yeah. And I was like, I don't like very much media that came out in 2005. But I like this media that came out in 2005. Yeah. Kind of a weird dead zone. Yeah. Yeah, mid-2000s. I'm not a big fan. I was also offline during that time. I was unplugged from a lot of culture. Except for this. This is a Gary Pick. This is a childhood, by which I mean a 25-year-old adult. Memory of mine. Yeah. I'm happy that you brought this. This is one we've talked about doing for a while. I don't know why I didn't fast track it. Like, it's wild to me that I was like, man, we got to do Project Snowblind. Because I'm still upset that we didn't do that. I'm sure that would have been an interesting episode. But like, this is actually really good. |
| 2:34.2 | This is a great game. Like, I had that feeling, my favorite feeling in the world, which is going back to something I liked a lot and having it hold up. Oh, it's so rare. It's super rare. Like there are friction points. It's not perfect. Yeah. But it was like, had a real good time with it. |
| 2:35.1 | I think this game is fun. |
| 2:37.8 | And I think that the values it has are friction points. It's not perfect. Yeah. But it was like, had a real good time with it. |
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