4.6 • 4.5K Ratings
🗓️ 29 June 2021
⏱️ 58 minutes
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0:00.0 | What's up everybody? Welcome to kind of funny games, Deleat for Tuesday June 29th, 2021. |
0:16.0 | I'm one of your host Greg Miller alongside Cataco's new EIC Patricia Hernandez. Hello, Patricia. |
0:23.0 | Hey, how's it going? It's good. How are you? This is a huge day for you. Of course, you've |
0:28.4 | already been EIC for a little bit now a couple of weeks, but today's the day you put up your |
0:32.0 | article, hello, Cataco, it's me, your new EIC and laid out a bunch of changes for the site. How |
0:36.8 | are you? Uh, slightly sleep, sleep deprived because I was like up very late writing, writing that |
0:44.8 | and just kind of being scared. Uh, it's, it's like a whole weird thing, right? Cause like I came on |
0:51.0 | and then I was like, we got to cover you three, we got to make plans for you three, we have no plans, |
0:55.6 | we have to like kind of figure out how we're going to cover this. Uh, so I just jumped in and it |
1:01.2 | was funny readers kind of being like, wait a minute, you work here now, like what's going on? |
1:05.8 | It's not really responding to it. So I figured it might make sense to just actually formally announce |
1:14.7 | it even though now it's like a month later at this point. So Patricia, here's what I want you to give |
1:19.9 | everybody the nutshell. If they're not watching video games journalism, they might not know you |
1:23.5 | and then now you're editing chief of Kentucky. But what's your story? Uh, what is my story? |
1:31.0 | Big question. I don't know. I like, it's, it's weird to think about now because at this point, |
1:37.4 | I have, I'm old guard, which is weird because I still very distinctly remember when I came in |
1:43.9 | and kind of what the gaming landscape looked like then and you know, the, you look at the games press |
1:50.9 | now and it's, it's really diverse and there's never been like a wider swath of coverage in terms |
1:57.3 | of topics and interests and all this other stuff. Uh, but when I was starting, I feel like, uh, |
2:04.1 | I don't know, coverage wasn't really based on humans, I think, or the things that made games |
2:11.1 | interesting. So, you know, when I was literally 21 and didn't know any better, uh, I kind of came to |
2:18.6 | Kutaku very like optimistic and like kind of wanting to see what other types of coverage we could do. |
... |
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