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| 0:00.0 | You're listening to Outside In, a show about the natural world and how we use it. |
| 0:04.0 | I'm Sam Evans Brown. Today, the story of a landscape. |
| 0:08.0 | Here's producer Justin Paradise. When you're just starting to get to know your plants and herbs, it can at first feel pretty bewildering. |
| 0:21.0 | How are you supposed to get to know all these different species |
| 0:24.4 | where they grow what they're good for? Personally I started small with the flowers |
| 0:30.1 | that grow in town maybe in the garden or along the side of the road, you know, garlic, lavender. |
| 0:36.3 | And sometimes as I got to know a specific plant, I'd try a little, learn some of its properties. |
| 0:42.3 | And gradually I started to level up, learning wilder plants like mountain |
| 0:46.0 | flowers, which are pretty widespread. Giant lichen, often found in marshes. And Nernroot, easiest to harvest at night since it glows and emits that loud |
| 0:56.1 | ringing sound. |
| 0:59.1 | We didn't used to be able to make plants glow, but we were very insistent that, you know, for specific plants, they had to glow. That was a thing we needed. |
| 1:10.0 | This is Megan Sawyer. She's an environment artist at Bethesda Game Studios, and the creator of the Nernroot. |
| 1:16.6 | And in case it's not yet clear, I'm talking about plants in a video game. |
| 1:21.6 | Megan's particular specialty is ingredient plants. |
| 1:24.0 | She designed the herbs that I spent so many hours learning about and collected |
| 1:28.0 | in the world of Skyrim. |
| 1:30.0 | We used to joke that we spend an inordinate amount of time making the most perfect tree |
| 1:38.0 | so that you will run by it in five seconds and not notice it. |
| 1:41.0 | And if you don't notice it it then our job is done. |
| 1:44.0 | I don't currently own a video game console |
| 1:48.0 | but I can't tell you how many times I've wished that I could |
| 1:51.0 | escape into Skyram right now. I really wouldn't call myself a |
... |
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