4.8 • 1.5K Ratings
🗓️ 1 May 2020
⏱️ 27 minutes
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0:00.0 | Hi, it's Paul. I just want to let you know that we recorded this episode before the coronavirus pandemic hit the United States. So in this episode we don't mention |
0:14.4 | coronavirus or COVID-19 even once. We thought that might be nice for a change, so we are |
0:19.6 | releasing this episode this week. Given that Verizon says that video game use has increased by |
0:24.7 | 75% during the shutdown, it seems like a good time to think about how video games are |
0:28.9 | made and what that labor looks like. Enjoy and have a great weekend. |
0:33.0 | Hey I'm Stephen Palini. I'm the program director for Civic Action, which is the online |
0:44.2 | digital advocacy platform for Civic Ventures. And I'm Paul Conston. I'm a writer |
0:48.2 | at Civic Ventures. Today's episode is about economics in the gaming industry and I am personally super stoked to talk |
0:56.2 | about this because I am an avid gamer and I just love this conversation. |
1:00.8 | Actually before I got into politics I played video games semi-professionally in high school and college and thought sort of very strongly about going into that actually as a career. I am not a gamer. I played a Mario many years ago and I like a |
1:17.5 | Pac-Man. I've always been interested in the gaming industry because it is such a |
1:21.6 | huge part of the lives of people I was going to say |
1:25.6 | young people but really everyone people who were my age people who are younger |
1:29.4 | like Stephen and it's just like this fascinating alternative entertainment industry that I'm aware of |
1:36.8 | but I don't participate in. So I have kind of a unique perspective on it, but I'm really |
1:42.0 | excited by how excited Stephen is by it. |
1:45.0 | And this episode is super interesting to me because I write comic books in my spare time, |
1:52.0 | and as an interviewer I talk with a lot of writers and about things like compensation and a lot of people don't think about the money behind the industries that they enjoy. |
2:03.0 | And Paul, actually, one of the reasons you should care, |
2:04.6 | even though you don't play video games a lot, |
2:06.8 | is this is a massive industry. |
2:08.8 | Last year's revenues were $134.9 billion. And in contrast to most entertainment industries that are like that, |
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