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The Official Xbox Podcast

Keeper: A Deep Dive Into The Beauty of Weird But Chill | Official Xbox Podcast

The Official Xbox Podcast

Official Xbox Podcast

Video Games, Leisure

4.41.3K Ratings

🗓️ 18 September 2025

⏱️ 32 minutes

🧾️ Download transcript

Summary

In this episode of the Official Xbox Podcast, we're in San Francisco, California at Double Fine Productions, and we’re getting an inside look at the highly anticipated game, Keeper. We get to play the game, and then, we sit down and talk to a few of the devs about this beautiful and weird third-person adventure game all about connection and growth.


00:00 Introduction

01:16 What is Keeper?

02:11 What does it mean to play a lighthouse?

05:02 Puzzles

06:38 Where did the inspiration come from?

07:55 Building the emotional connection between Twig and the Lighthouse

10:43 How to tell a story without dialogue or traditional HUD

12:36 "Weird but chill" vibe

15:03 Aesthetic inspiration

19:31 Special area of gameplay

21:37 Building emotions with music

24:54 Game design

28:15 What are you most excited for players to experience?

31:09 Final thoughts

32:01 Outro


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Transcript

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0:00.0

Games in this podcast range from E to M.

0:03.0

Welcome to the official Xbox podcast, the only podcast coming to you from inside Xbox.

0:08.0

And we're on another field trip.

0:10.0

We're in San Francisco at Double Fine Productions, and I get to play an early part of Double Find's new game keeper.

0:18.0

I'm so excited, and then later on I get to sit down with some of the

0:22.0

devs and dive into the details of this beautiful third-person adventure, but I'm tired of talking.

0:28.1

We got to go get to playing. Okay, you ready? Let's go.

0:47.7

Okay, we're here with Lee, creative director of Keeper, Camden, the audio director, and Asif, the senior level designer.

0:51.3

Welcome, guys.

0:51.9

Thank you for being here.

0:52.9

Thanks, yeah.

0:53.6

Actually, I should say thank you because technically I stole a room at your studios to film this.

0:59.0

So thank you for letting me in the doors. I appreciate that.

1:03.0

So I actually just got done playing the game and it is, I love it. It's beautiful.

1:08.0

And it's also a little weird, which something I appreciate.

1:12.8

So for the first big question, though, is what is Keeper? Because the people watching have

1:20.2

seen some trailers, but how can you describe the game to those who haven't played it themselves?

1:26.1

Well, Keeper is a third person sort of atmospheric puzzling adventure, as we call it,

1:32.2

and it tells the story of Twig, which is a lost seabird, and a lighthouse who awakens after

1:37.9

centuries of being inert.

1:40.4

And together the two become friends in this sort of strange world.

1:44.4

And the lighthouse is being almost summoned or beckoned by the mountain peak.

...

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