4.8 • 1.2K Ratings
🗓️ 15 February 2025
⏱️ 66 minutes
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This week Jackson and Zammit talk about a much maligned aspect of board game design: The End Game aka how do you make the last round not boring aka I have glanced down at the score and I cannot feasibly win so what now? Who knew the answer was simply give people stuff to do which may also include wrecking their friend's day.
You can play the tabletop sim version of Jarren's Outpost here, Follow us on Kickstarter and if you're a SP+ member, you can navigate to the member's discord via your account menu or join the public Sanspants Radio discord.
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0:00.0 | When passions run high and secrets run deep, when plots twist and turn and twist, when you love and loathe characters in equal measure. |
0:12.1 | Oh, I think she's a wrongan. Yeah, it's the shifty eyes. Nothing brings us together like great TV. And a TV license covers you to watch all TV channels plus BBC Eye Player so you can |
0:25.0 | bond over your favorite soaps and dramas. |
0:27.8 | Search TV license together. |
0:45.1 | Hello, welcome to episode three of the Jaron's Outpost Development Blog podcast. |
0:47.5 | I think it could be two things. |
0:47.8 | Yeah. |
0:52.4 | I'm sad we didn't start calling it like the development vlog. |
0:55.3 | Oh, this is kind of a vlog. I mean it is. |
1:02.3 | Far out. Vloggers? Where did they go? What about all the vloggers? That's something to think about. |
1:08.6 | Anyway, today, I'm Jackson. Oh, I'm Joel. Yeah, and today we thought what we would talk about is the end game, which is like monumentally huge, |
1:14.2 | like such an integral part of developing a board game, but one you might not think about |
1:18.5 | initially. |
1:19.5 | And that is how do you know when you've won? |
1:21.7 | What does it mean to win? |
1:23.0 | How do you win? |
1:24.5 | What do you do there? |
1:25.9 | Well, because I think this also comes back to a lot of other board games that almost disappointing feeling you have in the last round or when things are about the finish out. |
1:36.1 | Absolutely. |
1:36.5 | And then what happens? |
1:37.8 | Yeah, like even before we started developing Jaron's Outposts, we're in the really early days. |
1:42.2 | Because we played a lot of board games. |
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