4.8 • 767 Ratings
🗓️ 28 June 2021
⏱️ 119 minutes
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0:00.0 | Hello everybody and welcome to the Canaan Rince podcast, volume 10, issue 470. |
0:19.3 | Today we're going to talk about the original, the first, Jack and Daxter, The Precursor Legacy. |
0:25.4 | Joining me, Leon Cox, in this issue are Brian Edwards, |
0:28.5 | Hello, Joshua Garrity. |
0:30.1 | Hello. |
0:30.9 | And Ryan Hey, Tim. |
0:32.4 | Jack and Daxter, the precursor legacy. |
0:34.9 | We'll issue a spoiler warning. |
0:36.3 | I don't think it's ultra relevant. |
0:39.3 | I can't imagine many people are either playing this for the plot or if they're interested |
0:43.1 | in the game, don't know what the plot is. |
0:45.5 | I've just finished the game and I can't really remember it. |
0:48.4 | So we may not spoil it. |
0:51.7 | Maybe the others can help me out. |
0:53.5 | And I've got some notes. |
0:54.4 | Anyway, what is it for those who don't know of missed Jack and Daxter? |
0:58.6 | And it's a series that has gone quiet over the last half a decade or more, in fact. |
1:04.0 | It is a, the original at least, is a colourful 3D polygon, platform, collectathon, adventure from Crash Bandicoot developers, Nauty Dog, |
1:13.8 | originally released for PlayStation 2. |
1:16.0 | It was the first of a trilogy, which also received three spin-offs, the third of which I'd |
1:22.7 | completely forgotten about until putting this show together, and I still can't remember |
1:27.3 | what it's called. |
... |
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