Isaac Dallas, Co-founder and CMO of XSPACE – The Changing Marketplace and the Power of Virtual and Augmented Reality in Sales
Finding Genius Podcast
Richard Jacobs
4.4 • 1K Ratings
🗓️ 3 October 2018
⏱️ 24 minutes
🧾️ Download transcript
Summary
Isaac Dallas, co-founder, and CMO of XSPACE (xspaceapp.com) provide an overview of the future of product content generation for ecommerce, and how augmented (AR) and virtual reality (VR) will play a significant role. As co-founder, Dallas is intently focused on using visualization to simplify business. In addition to his work in the business arena, Dallas is a strong advocate for education reform initiatives and was a key player in a strategic Harvard and Apple sponsored project that seeks to create advanced programs to assist children with problem-solving skills and strategies for learning. Dallas is a graduate of Illinois State University where he specialized in marketing analytics.
Dallas's company, XSPACE, provides a simplified end-to-end solution for product information and visuals. XSPACE's platform ensures that businesses continually provide high-quality images and product descriptions to their customer base. The XSPACE platform will help your brand cut costs, save time, and give customers exactly what they want and need to make a purchase. XSPACE delivers an updated database of products to business websites and streamlines the product management process through their efficient and affordable solutions.
Dallas describes their platform's automation and the benefits and savings of automating. By introducing an efficient way to deliver 360-degree photography to businesses, customers have greater control over their shopping and buying experience, for about the same cost to a business as their average spends on traditional 2D photography. The platform could contribute to significant savings over the long run, sometimes as much as 70%, and value-added options of 3D, AR, and 360 capabilities will help to build brand trust with customers in the marketplace.
Dallas discusses the next wave of product marketing and the technology that will continue to impact how customers consume. He provides detailed information on browser issues, and viewing options that are available for presenting product displays online. The online and display marketing expert delivers an analysis of available market data that provides insight into average sales increases, as well as the dramatic decrease in product returns.
He explains the tremendous upside for sales that exist as businesses convert their inventory to more experiential imaging. For example, in regard to furnishings, as consumers can look at multiple products in a room, they are then more inclined to purchase all of their individual furnishings through the very same store. From sizing, to mix and match options, it's clear that 3D, AR, and VR are providing unique customer experiences that boost revenue.
Transcript
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| 0:00.0 | Welcome to Almost Here, Around the Corner of Future Technology Podcasts with Richard Jacobs. |
| 0:07.0 | Future Technologies is to transform our lives for better or worse or the focus of this podcast. |
| 0:13.0 | Almost here means these technologies are now here and starting to be used. |
| 0:17.0 | Or just around the corner, for Bitcoin to artificial intelligence, |
| 0:21.0 | 3D printing, blockchain, virtual reality, and more. |
| 0:25.0 | Hello, this is Richard Jacobs with the Future Tech Podcast. |
| 0:30.0 | My guest today is Isaac Dallas. |
| 0:32.0 | He's the CMO and co-founder of a company called |
| 0:34.8 | X space and the website is X space app. The letter X the word space and then |
| 0:40.3 | app. We have to be talking about visualization using VR and also AI. So Isaac, how you doing today? |
| 0:47.2 | I'm doing well. How are you doing? Yeah, you're good. Thanks for coming. |
| 0:50.7 | So tell me about X-Space. What's X-Space. What's X-Space about? Yeah, so X-Space, we're working on |
| 0:57.2 | improving product content generation for e-commerce with X-Space. So that's, when I say |
| 1:02.0 | product generation, that's everything from, you know, the 2D photo you see all the way up to an AR, VR experience you may have. |
| 1:09.7 | Though those are limited right now to where the industry's headed and more of a holistic view so even if you have one product or a million products were there to help you kind of get a handle on it. |
| 1:21.0 | Yeah, that's really cool because part of the tradeoff now is, you know, if I go to a store |
| 1:25.6 | and I want to look at shoes or something online, I just see a 2D image, maybe and see a video, |
| 1:31.9 | but it'd be nice to fly through it in VR or AR and check out the shoes of different angles and see how they look and maybe even put them on an avatar of me and see someone walking in them that kind of stuff. |
| 1:43.0 | Yeah, no, it's cool, cool how the industry is developing, but one of the things that we were grappling |
| 1:48.8 | with when we first started working on this, and take a step back, the way we kind of stumbled into the industry was we originally, we got done with a research project we were doing with Harvard, and me and my co-founder, Chris, before Jacob joined us us we started looking into the industry retail and the idea was |
| 2:07.2 | hey we want to be able to place a couch like let's say you wanted to go furniture shopping and you |
| 2:11.6 | want to shop in your home you want to be able to pull those objects and put them into your living room. |
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