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What's Good Games: A Video Game Podcast

Inside Shadow of the Tomb Raider - What's Good Games Bonus Content

What's Good Games: A Video Game Podcast

What's Good Games

Games, Leisure, Video Games, News, Entertainment News

4.62.5K Ratings

🗓️ 10 August 2018

⏱️ 47 minutes

🧾️ Download transcript

Summary

At a recent preview event for Shadow of the Tomb Raider, Andrea sat down with Lead Writer Jill Murray and Game Director Daniel Chayer-Bisson to chat about Lara's journey to become the Tomb Raider. They chatted about her relationship with Jonah, how she is coping with Trinity, the new open world aspects of the game, and much more. Support What’s Good Games on Patreon! Gain access to behind-the-scenes content, exclusive videos, extra podcast segments and more. http://www.patreon.com/whatsgoodgames Discuss the podcast on our social channels! http://www.facebook.com/whatsgoodgames http://www.twitter.com/whatsgood_games http://www.youtube.com/whatsgoodgames Join the community page! https://www.facebook.com/groups/whatsgoodgames/ *** Brittney http://twitter.com/blondenerd http://facebook.com/blondenerd http://youtube.com/blondenerd Andrea http://twitter.com/andrearene http://www.instagram.com/andrearene_/ Steimer http://twitter.com/steimer https://www.instagram.com/ksteimer/

Transcript

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0:00.0

Hey everyone, Andrea Renee here. I am at the preview event for Shadow of the Tomb Raider,

0:21.5

speaking with Jill Murray, the lead writer, and Daniel Shia, the game director. Thanks

0:26.4

much for chatting with me today. Thanks so much for having us. Thank you for having us. So you

0:31.2

guys are giving a lot of members of the press some lengthy hands-on time. Of course, recently,

0:36.8

you announced that you've gone gold. Congratulations. That means the game is done. Question mark. Sure.

0:45.7

Yes, it's pretty much done for sure. For those who are going to get the day one patch, we're going to,

0:50.0

you know, still polishing some of the elements, but we are polishing right now on the polish pass. So

0:55.2

we want to make sure that this is the great, the great version of it as much as possible.

0:59.7

Well, it certainly looks beautiful from everything that I've played so far, and I had to make sure to

1:04.5

ask your fantastic QA guy downstairs. I was like, is this 4K? This looks amazing. And he gave me the

1:11.2

rundown and all the technical specs, which I'll go over for you guys a little bit later, because I know

1:15.4

there's still those people out there who are diehards about knowing. Is it 60 FPS? Is it 30 FPS? Is it

1:22.5

on-large frame rate? Like, what are all the technical stats? But I want to get into talking about

1:28.0

the gameplay that we got to see here today. And of course, some of the story elements. I had the

1:32.0

honor of working with Jill at San Diego Comic Con recently talking about some really in-depth

1:37.8

narrative development with both Camilla Luttington and of course Earl Baile and the two lead voice actors

1:42.8

in the game. And this game seems to me to be a little bit misunderstood. When I came back from Comic

1:50.6

Con, and I was on kind of any games daily, one of the shows that I host over there with Greg Miller,

1:55.2

we got some people writing in being like, oh, you know, I'm not really that hyped. It seems like

1:59.3

Squares just kind of like pushing this game out and doesn't really care about it. And I was like,

2:03.4

wait, what? Why are you getting that impression? I was like, so I like laid it on think it was like,

2:10.4

well, let me tell you everything about the story about Tomb Raider. I was like, well, I'm probably

...

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