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The Business of Fashion Podcast

How to Integrate Immersive Experiences into Physical Stores

The Business of Fashion Podcast

The Business of Fashion

Fashion & Beauty, Business, Arts

4.6770 Ratings

🗓️ 23 July 2021

⏱️ 26 minutes

🧾️ Download transcript

Summary

Ssense’s Krishna Nikhil and 2PM’s Web Smith talk strategies for making physical retail exciting at The BoF Professional Summit: What’s a Store For?

 

The role of physical retail has changed drastically over the past few years — particularly amid the pandemic — as customers turned to digital channels and brands sharpened their focus on e-commerce. But, physical stores remain an important touchpoint. During this month’s BoF Professional Summit “What’s a Store For?” Krishna Nikhil, chief merchandising officer & chief marketing officer of Ssense, and Web Smith, founder of 2PM, unpacked the different ways brands are transforming their stores to be more than just a place to conduct transactions. That means thinking about a physical retail space as a means to provide experiences and entertainment that are relevant to their audiences and continue to prioritise service.

“It’s so important to think about how you create something that is meaningful for the customer,” says Nikhil. “For us, that really started with this idea of ‘how do we reinvent how commerce takes place in the store?’”

Nikhil and Web Smith, founder of retail media company 2PM, join BoF’s founder and editor-in-chief Imran Amed for a discussion about making stores a grounds for immersive experiences without diluting their purpose of obtaining customers.

  • Ssense has streamlined the trying-and-buying process to be more efficient by introducing an appointment service so that customers can spend their time in-store engaging with the cultural programming and the “big moments” the retailer orchestrates — like Virgil Abloh’s 2018 “Cutting Room Floor” exhibition, which recreated his studio in the space. “What we are doing is giving both a great experience with product, but also giving time back to that customer… That time back, is about immersion in all the other experiences that we create in the store,” said Nikhil.
  • Pointing to direct-to-consumer start-up Rowing Blazers, which used only about 30 to 40 percent of the space in its flagship for actual merchandise, Smith says product doesn’t need to dominate a store. “What are the associated things: the moments, the history, the accessories that you were merchandising with — the history of the industry itself?” he said. “What are those things that you would associate with the sale of those products?”
  • As the line between media and commerce increasingly intersects, brands need to present a specific vision of their point of view to the audience they want to attract. “Products are almost commoditised at this point: anyone can make anything. What makes a product unique right now is the person that’s selling it and the audience that they’re selling it to,” said Smith.

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10 Retail Archetypes for the Post-Pandemic Era




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Transcript

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0:00.0

We talk about marketing a lot. We talk about sales a lot, but merchandising will become one of the more coveted disciplines in this entire space.

0:12.0

The companies that can do that well, the executives that can lead those efforts really well, will have an advantage over others.

0:17.3

We will certainly find more ways to connect with our customer in the physical arena.

0:23.6

And I think we take so many of the learnings back to how we connect with them in the digital

0:28.1

arena.

0:29.1

I think for us we still believe there's many, many more iterations of how we can make that

0:33.1

physical experience in the commerce part, more streamlined, more frictionless, and the connection part

0:39.1

more immersive.

0:43.3

Hi, this is Imran Ahmed, founder and CEO of the Business of Fashion. Welcome to the BOF podcast. It's

0:49.5

Friday, July 23rd. The role of physical retail has changed drastically over the last few years as more

0:56.3

consumers turn to digital channels, particularly amid the pandemic, and brands have sharpened their

1:02.1

focus on e-commerce. But physical stores are still an important touch point between customers and

1:08.4

products. And during this month's B.O.F Professional Summit,

1:11.3

what's a store for? I caught up with Krishna Nick Hill, chief merchandising officer of

1:16.2

essence based in Montreal, and Webb Smith, founder of the media company 2pm, to talk to them

1:22.5

about making store a place for immersive experiences without diluting their purpose for acquiring customers.

1:29.3

Here's Krishna Nick Hill and Webb Smith at the BOF Professional Summit.

1:38.3

Welcome Krishna and Webb. It's great to have you with us.

1:42.3

I wanted to start Krishna with you. Essence, which is based

1:47.5

in Montreal, a few years back, pre-pandemic, it opened something that you are all calling an

1:53.4

immersive flagship. As a digital retailer, this was a, you know, unusual move. First of all,

2:00.0

why did you need to open a flagship?

...

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