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The Cane and Rinse videogame podcast

Hitman 2 (2018) – Cane and Rinse No.451

The Cane and Rinse videogame podcast

Cane and Rinse

Hobbies, Leisure, Video Games, Games

4.8767 Ratings

🗓️ 15 February 2021

⏱️ 119 minutes

🧾️ Download transcript

Summary

"Do what you do best, man!" On the eve of the completion of the World Of Assassination trilogy, join James, Jon, Josh and Ryan as they look back at IO Interactive’s fascinating journey bringing Agent 47 back again (again). A change of ownership, publisher, and release model kept the cloned assassin on his toes, but were there enough in-game changes to warrant the title of Hitman 2? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_451.mp3   Music featured in this issue taken from the Hitman 2 soundtrack: 1. Miami by Niels Bye Nielsen2. Isle of Sgàil by Niels Bye Nielsen Cane and Rinse 451 was edited by Ryan Hamann You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).  Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Transcript

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0:00.0

Hello and welcome to the Canaan Rinse podcast, the first of volume 10.

0:24.4

This is Issue 451, Hitman 2.

0:27.6

I am James Carter, and joining me on this issue are John Salmon.

0:32.2

Hello.

0:32.8

Joshua Garrity.

0:33.8

Hello there.

0:34.9

And Ryan Hey, Kareemann.

0:36.0

Hey, Kareem.

0:36.8

It is delightful to have you all here. We are at the beginning of a newi. Hello there. And Ryan Heiman. Hey, Kareel. It is delightful to have you all here.

0:38.9

We are at the beginning of a new year, a new volume of Canaan Rince, and starting with a game that I know is dear to many of our hearts.

0:48.0

So looking forward to this one.

0:50.1

Worth saying right up front, spoiler warning, hitman's not that heavy on narrative, but there is a narrative, there is stuff to be spoiled, and actually a lot of it is in the gameplay and the little Easter eggs and the things you can do in missions.

1:06.7

So obviously, if you're inclined to play this game before listening, please do so.

1:11.6

We have previously covered Hitman on two issues.

1:16.7

We covered Hitman Blood Money and kind of the series up to that point in issue 131 back in volume 3.

1:23.6

And then we looked at Hitman, the 2016 reboot, kind of reboot of the franchise, in Issue 354, which was more or less two years ago just after Hitman 2 had come out.

1:38.9

So, a developer, as always with Hitman, I guess technically not Hitman goal, but the main series.

1:46.8

I.O. Interactive are the development team. I.O. were owned by Idos when Idos was purchased by Square Enix, or merged, I think purchased.

1:55.8

IO became part of Square Enix. Shortly after, about a year after Hitman 2016 wrapped, I.O. Interactive separated.

2:06.6

They were, there was a management buyout, it's referred to. So, I.O. were up for sale and the board of

2:14.2

I.O. Interactive put an offer together to SquarearEyrienix to allow themselves to buy themselves

2:19.7

and sort of separate from Squar Enix. And part of that deal, which was, I think, quite a surprise at

...

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