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Gamers With Jobs - Conference Call

GWJ Conference Call Episode 972

Gamers With Jobs - Conference Call

Gamers With Jobs

Leisure, Video Games, Videogames, Games, Gaming

4.6808 Ratings

🗓️ 28 May 2025

⏱️ 66 minutes

🧾️ Download transcript

Summary

Rich & Amanda team up to chat games of video and board! Rich reports back from Rabbitcon.

Games: Without a Dawn, Scarmonde, RoadCraft, The Slormancer, Alderra, Thunder Road: Vendetta, Unsettled, Project L.

To contact us, email [email protected]! Send us your thoughts on the show, pressing issues you want to talk about, or whatever else is on your mind.

Links & Show Notes.

Transcript

Click on a timestamp to play from that location

0:00.0

This is the Gamercer jobs conference call for Wednesday, May 28, 2025.

0:15.0

I'm your host of Antonol.

0:16.5

Joining me today in this two-man show, I've got Rich the Joy Conjure Lovejoy. Welcome.

0:22.1

Hello, it's so good to see you.

0:24.5

Good morning. It's good to see you too. I'm excited to chat because our topic for today is

0:29.7

games that you've played and your attendance at RabbitCon. We're going to get into that in just

0:34.2

a little bit. However, first we're going to kick it off with some games.

0:39.2

So I wanted to pass it to you, Rich, because you've been playing not just a lot of in-person games,

0:46.4

but also like games that we can all play right now. So why don't you to go ahead and start us off

0:51.5

with Without a dawn. Yeah.

0:55.3

So I found out about without a dawn on Blue Sky.

0:59.6

I noticed a post from the dev sharing some, like, frankly, beautiful artwork in this game.

1:07.6

The aesthetic is very asky art mixedki art mixed with like something that is like

1:15.2

aiming at realism. So it's like this weird, uh, hybrid of like, like realistic, but also obviously

1:22.6

like created with, um, in some ways it kind of reminds me of those paintings where it's like

1:28.4

everything is a series of dots, but then you back up and you look at it and you see like

1:32.4

a fully formed realistic image. So it has- Like a mosaic or a pointillist style. Yeah. It's like

1:39.1

using it as a mosaic and it's a really effective art style for creating things which seem a little bit

1:47.3

disassociated from themselves in some way, which is thematically on point for what

1:53.9

without a dawn is doing.

1:55.3

This seems like a game that's very much up your alley as far as the sort of written visual horror

2:02.9

kind of situation goes.

...

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