4.8 • 767 Ratings
🗓️ 24 February 2020
⏱️ 119 minutes
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0:00.0 | I'm |
0:02.0 | AIME |
0:05.0 | I'm |
0:07.0 | Awe Hello everybody and welcome to the Canaan Rinse podcast, Volume 9, Issue 402, and it's God of War, the 2018 Soft Reboot. |
0:49.0 | Joining me, Leon Cox, in Issue 402 are Brian Edwards. |
0:52.5 | Hello. |
0:53.6 | And Joshua Garrity. |
0:55.3 | Hello there. |
0:56.5 | This is a spoiler warning. |
0:58.5 | I'm going to do two for heavily story-based games because I think it's important that we make sure that people don't ruin things for themselves. |
1:06.9 | That's your first one. |
1:08.5 | So this was a, as I say, a soft reboot because the events of the previous |
1:13.0 | games have happened, but they've kind of redrawn the character and they've changed a lot of |
1:19.2 | elements of the game style and things like that. It took four years in development or it was, |
1:25.6 | I think it was leaked four years before it came out |
1:28.1 | anyway, from Sony Santa Monica and director is Corey Barlog. |
1:34.1 | It was released on April 20th, 2018. |
1:38.4 | So it is getting on for, yeah, it's like one and three quarter years since I played it. |
1:43.3 | So apologies if my memories are a little hazy, but I haven't had a chance to revisit this epic encounter. |
1:49.5 | Obviously, I've been doing my research. |
1:51.2 | But I did finish it at the time and beyond. |
1:54.1 | It reviewed incredibly well. |
... |
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