4.7 • 6.5K Ratings
🗓️ 4 June 2009
⏱️ 139 minutes
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0:00.0 | All right, hey everyone, it's the giant bomb cast, the end of day two, E3 2009, I'm joined |
0:29.8 | of course by Brad Schumaker and Jeff Girstman and then just a room full of |
0:35.2 | chuckleheads won't we go around and have everyone introduce each other chucklehead |
0:39.0 | number one Adam boys from Capcom. Okay, this is the Alexander |
0:43.6 | Gamasutri's new instructor. Chucklehead number three you'll find yourself. |
0:47.7 | Oh, if it helps you talk into the microphone. All right, I'll also say where you're from. |
0:52.1 | In Sweden, you don't need to talk to microphones. All right, I'll find yourself from |
0:56.7 | green. Excellent. Oh, good to have you back sir. |
0:58.8 | No, thank you. Mike Builder, I'm from Jelly Vision Games. |
1:02.7 | I'm Craig Riyava from Capcom. They also call me slapping McGee. |
1:06.4 | Why did they call you that? You'll find out because it passes out of one |
1:10.6 | ounce of Captain Morgan's playing age group. |
1:13.5 | Turns into slapping. Or is that Brad? So I mean, we're it's hump day, we're past the middle |
1:18.4 | of of E3. Obviously, we've got a group of people here who have had some some very |
1:23.0 | different experiences at this show. I just kind of want to get an idea of of what it's like |
1:27.2 | for them. And I guess the giant bomb guys, we can kind of share some of the stuff that |
1:30.9 | that we've seen and talk about some of that. Adam. Yes, what so what do you do here? |
1:36.0 | Actually, what do you do? What are you? Director of production? |
1:39.5 | I don't know. I don't know. Where's my wallet? |
1:43.2 | I don't know unless it's our empty. Director of production at Capcom. So basically, |
1:48.1 | I work with our business development manager and we meet with developers and they |
1:51.0 | pitch us all kinds of crazy games. And I would love to give you guys a whole litany of |
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