4.7 • 6.5K Ratings
🗓️ 12 May 2009
⏱️ 130 minutes
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0:00.0 | Hello everyone, it is Tuesday, May the 12th, 2009, and you are listening to The Giant |
0:29.8 | Bomb Cast. I'm your host, Ryan Davis, and I'm joined by Jeff Gersman. Hello, Brad Schumaker. |
0:35.4 | Hi, and special guest, Josh Olin. I got a manager at Treyarch. Hello. How you doing, sir? |
0:41.0 | Good, man. How are you? I'm very well. Thank you for coming out and spending some time with us. |
0:45.4 | Now, you're here to talk a little bit about the color duty world at war, or DLC that's coming out soon. |
0:51.0 | Now, you want to give the folks a note if they haven't heard about it yet. What the, what the |
0:54.8 | delio, yo, is on this? Well, the delio is map pack two is going to come out this June, and it's |
1:02.7 | going to follow in the footsteps of map pack one quite a bit. It's going to be a very similar format, |
1:07.1 | three multiplayer maps, a new Nazi zombie co-op level, and I mean, if you guys got some time, |
1:13.0 | I like to tell you about it. Absolutely. Well, it's here by these maps. All right, well, |
1:16.1 | so the multiplayer maps are bonsai, corrosion, and sub pens. So they're going to be more of like |
1:21.4 | a little bit medium to large infantry based maps. And so bonsai will start off with is a, |
1:28.3 | it's an outdoor map takes place in a Japanese jungle. And first of all, it's an absolutely gorgeous |
1:34.5 | map. I think it's personally my favorite level that we've made so far. It's got a giant waterfall |
1:39.7 | that pours down into a riverbed, also a very large bridge on the opposite of the map that spans |
1:45.4 | said riverbed. And then you can either cross the bridge and flank the Japanese village that's |
1:52.6 | up the hill or you could go underneath a series of caverns, underground caverns that are actually |
1:57.2 | behind the waterfall and push your way up the other flank point. So a few options there. |
2:03.0 | Well, and it's really critical with the objective-based game modes, which are actually those are the |
2:07.4 | game modes that we've been focusing on revamping and improving the support for as part of the feedback |
2:12.6 | that we gather from the community. So a lot of verticality of that map. Moving out to corrosion, |
2:17.4 | it's a Russian industrial train yard. It takes place in Stalingrad, actually. And so this |
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