meta_pixel
Tapesearch Logo
Log in
Finding Genius Podcast

Game Changer – Robin Arnott, CEO of Andromeda Entertainment – New Immersive Video Games that Seek to Provide Transformative Content in an Exciting Platform

Finding Genius Podcast

Richard Jacobs

Medicine, Health & Fitness

4.41K Ratings

🗓️ 28 October 2019

⏱️ 37 minutes

🧾️ Download transcript

Summary

Robin Arnott, CEO of Andromeda Entertainment (enterandromeda.com), discusses his work with the next wave of gaming and the ever-expanding world of entertainment technologies.

Andromeda Entertainment is the first publisher to serve the advancing interest in mindfulness and wellness with truly transformative content and amazing virtual entertainment experiences for users.

Arnott talks about his background as an audio engineer and game designer. Through working in games in the entertainment technologies space, he came to truly understand how games capture our minds perhaps better than anything else. It's about practicing and being, and can really bring people into a specific environment. He talks about how games can play an important role in people's introspective journeys, hitting deep states of consciousness. With video games, we can package practices that are good for us, in a fun, engaging, deeply involved game environment. Arnott explains that video games can become addictive, but most games can actually exercise parts of your mind, thus the benefits are there.

Arnott discusses how their games engage people on a somatic level, to move out of deeply held trauma, to approach self-actualization. As we learn, he states, we can really take advantage of this form in a positive way, elevating the gaming experience. Arnott talks about some of the games that are coming out soon, and their mental and physical benefits. Continuing, Arnott says they, as a company, are looking for original genius ideas; he is looking for creators who are engaged on a higher level. As a publisher, Arnott states that they often take on games that may be somewhat unusual, but offer transformative experiences. And Arnott discusses how game designers might draw from the mind/body connection to inspire their designs, to make a new kind of game for self-actualization and beyond.

Transcript

Click on a timestamp to play from that location

0:00.0

You're listening to the Future Tech Podcast with Richard Jacobs.

0:09.0

Future Technologies such as Artificial Intelligence,

0:12.0

Stem Cells, 3D printing, gene editing,

0:14.7

Bitcoin, blockchain, the microbiome, quantum computing, virtual reality, and exploring space

0:21.0

are much closer than you might think.

0:23.0

In fact, many early versions of these technologies are in play right now

0:27.0

and the companies that are using these technologies for the focus of this podcast.

0:31.0

My goal for you, the listener, is to learn from these

0:34.4

podcasts. You may very well learn something that may change the course of your life

0:38.3

for the better, steer you towards a new career, or give you insight into

0:42.4

addressing a thorny medical problem.

0:44.6

Remember this podcast and its content is informational and nature only. No medical,

0:49.3

tax, legal, financial, or psychological advice is being given.

0:53.0

If you've enjoyed the podcast, please listen, subscribe, like, and tell your friends about it.

0:58.0

Thank you. Hello this is Richard J.Kich with the Future Tech podcast. I have Robin Orratt.

1:10.0

He's the CEO of Enter Andromina and the website is Inter Andromeda.com.

1:15.0

So I don't know very much about what Robin does, but he'll explain it.

1:19.0

So welcome Robin. Thank you for coming.

1:21.0

Sure. Thank you. Glad to be here.

1:23.0

Tell me, what is Enter Andrometer? What is the company?

1:27.0

Sure, the company is Andrometer Entertainment.

1:29.0

So I come from a game development background.

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Richard Jacobs, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Richard Jacobs and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2026.