4.7 • 1.3K Ratings
🗓️ 12 April 2018
⏱️ 105 minutes
🧾️ Download transcript
It's another in our series about great expansions, and a precursor to even more games that we really love. Bioshock 2: Minerva's Den looks and plays quite a bit like the main game, but the details are there. You can see in the way the world is laid out and the story unfolds that this is made by the people who would go on to make Gone Home and Tacoma. We recommend that you go play it.
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0:00.0 | Hello and welcome to this episode watch out for Fireballs this episode like all of our episodes brought to you by our patrons |
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0:14.3 | You can join the many, not in a System Shock 2 sort of way, |
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0:49.9 | Thanks. Oh, uh, oh, oh, oh, oh, oh, |
1:13.4 | and uh, uh, who uh, Say it's only a paper moon sailing over a cardboard sailing over a cardboard sea |
1:41.0 | but it wouldn't be made believe if you believed in me. |
1:48.0 | This is Gary Butterfield. This is Cole Ross and you're listening to watch out for Fireballs and is a games club podcast. |
1:57.0 | And this week we are talking about Minerva's Den, which is a piece of downloadable content for Bioshock 2, and it came out, you know, shortly |
2:05.6 | after the main game in 2010. |
2:08.6 | Indeed. |
2:09.6 | And I think if we had done to record this episode like two years ago a lot more people |
2:14.0 | would not actually know what this was this was this is the lost bio shock content I |
2:19.8 | feel like yes I have this note a little bit later on but you know it is kind of the sole piece of story |
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