4.7 • 1.3K Ratings
🗓️ 1 February 2018
⏱️ 103 minutes
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Let's take it way back to the earliest days of 3D platforming. It's everyone's favorite failed mascot: Robbit! (Pronunciation yet to be determined). The story of Jumping Flash! is kind of sad, because it nailed so much about how to make a platformer feel good... then just kind of went away. It's an evolutionary dead end that lives as a footnote about the PlayStation, and little more. But you shouldn't ignore it.
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0:00.0 | This episode of Watch Out for Fireballs, like every episode of Watch Out for Fireballs |
0:04.8 | at patreon.com slash duckfeed TV, especially Mitch. |
0:08.4 | Mitch Benes, who is supporting this month, Meck Month. |
0:11.2 | If you want to look into dictating a monthly theme for |
0:15.0 | watch out for fireballs or just support your boys again head on over to |
0:19.2 | Patreon.com slash Duck Feed TV. Thank you. Thank you. Oh, Oh, the Oh, I'm not. My name is Gary Butterfield. My name is Cole Ross. I know the same to watch |
1:29.9 | out of Fireballs and a Game Club podcast. And this week we are talking about Jumping Flash, which is a platformer developed by |
1:36.0 | Exact and Ultra and published by Sony for the PlayStation in 1995. |
1:41.0 | Exact and Ultra are real developer names. |
1:44.0 | It doesn't sound like it. |
1:46.0 | It sounds like saying you might make up. |
1:47.0 | Or like, you know, one of those stickers that come out there like, instead of skittles, it shittles. |
1:52.0 | Like, you know, those machines re-quarter in the thing |
1:55.0 | and it's like, it's not M&M's, it's M&M's, |
1:57.0 | it's em and a mous, you know, like those kind of things. |
2:00.0 | Right, right. |
2:01.0 | Kind of fakey, like they sound fakey to me. |
2:02.0 | Yeah, they do, they they do it's definitely a real |
2:06.4 | Soda brand soda kind of thing this isn't the ultra that is canami's Richard Bachman like it's not them like trying to get around publisher |
2:14.7 | that's the doctor pepper of altras and this is the doctor exact of altras |
2:21.6 | yeah so this is an unrelated ultra. But yeah, Exact did other stuff. Mostly, I think they did the |
2:28.4 | Ghost in the Shell game for a PlayStation and then the rest of this series. |
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